Click here to Skip to main content
15,891,253 members
Everything / Nvidia

Nvidia

nvidia

Great Reads

by CodeProject
Version 2.6.2. Our fast, free, self-hosted Artificial Intelligence Server for any platform, any language
by Maxim Kartavenkov
Article describes how to make H.264 Video Encoder DirectShow Filter using NVIDIA encoder API in C#
by Nick Kopp
This article builds upon the earlier High Performance Queries: GPU vs. PLINQ vs. LINQ and ports this to also support OpenCL devices and adds benchmarking so you can easily compare performance.
by Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro MFC in INICODE and the samples of the Joystick implementation

Latest Articles

by CodeProject
Version 2.6.2. Our fast, free, self-hosted Artificial Intelligence Server for any platform, any language
by aroman
A ray tracing project
by EgorYusov
Introduction to amplification and mesh shaders, the new programmable stages available in modern GPUs, and how to use them to implement view frustum culling and object LOD selection on the GPU using the Diligent Engine API
by Evgeny Pereguda
Clone of PCSX/PCSX2/PPSSPP emulator for Windows 10 on WPF/C# with "touch" control

All Articles

Sort by Updated

Nvidia 

10 Jan 2011 by #realJSOP
How to go about buildingyour own NAS device
2 Dec 2021 by Abdussalam Elhanashy
0 I am streaming lepton FLIR camera on jetson nano using python3 and OpenCV and I have problems that I can not resize live video. The original lepton resolution is (160 x 120) and I would like to resize it to (640 x 480). I tried to use...
31 Dec 2018 by Abhishek Nandy
Self Driving Simulation
6 Jan 2014 by Adam Wojnar
Simple .jp2/.j2k viewer using Kakadu executables demonstration pack for decoding
8 Aug 2011 by Adnan Boz
An entry level example of how to use NVIDIA CUDA technology to achieve better performance within C# with minimum possible amount of code
22 Sep 2011 by Adnan Boz
Massively Parallel Random Nunber Generation using CUDA C, Thrust and C#
28 Nov 2011 by Adnan Boz
In this blog post, I’m diving deeper into Thrust usage scenarios with a simple implementation of Monte Carlo Simulation.
14 Jan 2012 by Adnan Boz
How to set up Amazon EC2 Windows GPU instance for NVIDIA CUDA development
9 Mar 2012 by Adnan Boz
From spam filters to movie recommendation and face detection, nowadays machine learning algorithms are used everywhere to make the machine think for us. But, running these algorithms require high computation power and in most cases supercomputers. This is where the 500 core GPUs step in...
17 Jul 2007 by Adrian Brutus
A project that alows the user to create a 3D world.
22 Jul 2016 by Afzaal Ahmad Zeeshan
In this post, I am going to walk you through creating your own central hub to allow your connected devices to authenticate people using facial recognition system.
13 Oct 2012 by Alesiani Marco
A Wave PDE simulation using GPGPU capabilities
14 Nov 2013 by Alexander SchuIze, Felix Herbst, Paul Kirsten
Multi-User game for AIO where players build their own spider's web
8 Oct 2015 by Ali BaderEddin
This article describes in detail how to set up your first OpenGL FreeGLUT window and provides you with a template for your OpenGL applications
1 Oct 2008 by Andrew Kirillov
This article describes the implementation of parallel computations using plain C#.
17 Nov 2014 by Android on Intel
In this post I'm going to start exploring the topic of blur filters.
17 Nov 2014 by Android on Intel
In the conclusion of this two-part series, I detail the best 3D game engine and middleware solutions for Android* tablets, including free, open source, and proprietary options. I also note which have native support for x86 Intel® processors.
21 Jan 2015 by Android on Intel
In this blog post I'm going to start exploring the topic of blur filters.
20 Jan 2015 by Android on Intel
This tutorial shows how to use two powerful features of OpenCL™ 2.0: enqueue_kernel functions that allow you to enqueue kernels from the device and work_group_scan_exclusive_add and work_group_scan_inclusive_add
20 Jan 2015 by Android on Intel
In this note, we discuss how to obtain similar performance data for the Android* operating system.
30 Oct 2015 by Android on Intel
In this guide we will detail a step-by-step process of building a cross-platform Android application with the help of Marmalade C++ SDK 7.1 and ShiVa3D game engine specifically for Android x86 architecture.
30 Oct 2015 by Android on Intel
The current generation of Intel® graphics hardware extends Intel’s leadership in enabling innovation across the industry, including being fully ready for DirectX 12 and driving the adoption of advanced features by next-generation games.
3 Nov 2013 by Aniruddha Loya
How to install Windows on Macs?
7 Mar 2017 by Ansel Castro
Describes the basic steps to render height maps using the graphics engine of Igneel
10 Dec 2018 by Apriorit Inc, Vadym Zhernovyi
The experience of improving Mask R-CNN performance six to ten times by applying TensorRT
7 Mar 2019 by Apriorit Inc, Semyon Boyko
How to use this Google service and the free NVIDIA Tesla K80 GPU to achieve your own goals in training neural networks
29 Jan 2018 by Arav Singhal
An introduction to all the math required to get started on your own 2D physics engine
28 Jul 2021 by aroman
A ray tracing project
9 Dec 2016 by Arthur V. Ratz
In this article, we'll demonstrate an approach the allows to increase the performance (up to 600%) of the code that implements the conventional distribution counting algorithm (DCA) using NVIDIA CUDA 8.0 Runtime API
2 May 2017 by Arthur V. Ratz
This article is a practical guide on using Intel® Threading Building Blocks (TBB) and OpenMP libraries for C++ based on the example of delivering parallel scalable code that implements Burrows-Wheeler Transformation (BWT) algorithm.
9 Nov 2012 by Ashley Davis
Introducing Investigo: Using a Proxy DLL and embedded HTTP server for DirectX9 Performance Analysis, Debugging and Automated Performance Testing
20 Aug 2018 by Bahrudin Hrnjica
Linear regression with CNTK and C#
20 Sep 2015 by Bartlomiej Filipek
A little guide about modern OpenGL and why it gives us so much value.
6 Feb 2005 by Bob Ciora
Definition of the CDSSD3DView8 class, a CView-derived class to facilitate Direct3D development with SDI.
29 Mar 2008 by Brian Low
A .NET class library for capturing video and audio to AVI files.
24 Mar 2015 by Carlos Jiménez de Parga
Explanation of a consistent 3D graphics software architecture through a basic OpenGL application
1 Sep 2009 by ChaoJui
Image processing with a burst of performance from CUDA
10 Sep 2009 by ChaoJui
High performance and good quality of image blurring
2 Nov 2003 by Chris Maunder
A brief tour of what was the biggest developer conference in years
29 Feb 2024 by CodeProject
Version 2.6.2. Our fast, free, self-hosted Artificial Intelligence Server for any platform, any language
8 Sep 2010 by Dan Buskirk
Understanding the organization of a Visual Studio project for CUDA development
24 Mar 2011 by Dan Buskirk
Accessing Industry-Standard Linear Algebra Libraries from .NET Code
7 Oct 2004 by Dave Handley
Using multi-pass techniques to generate outlines in OpenGL.
30 Apr 2023 by Dave Kreskowiak
Considering TensorFlow is underpinned by CUDA, which is nVidia specific, you've got a bit of a problem. See Can TensorFlow run on an AMD GPU? - Quora[^].
15 Jan 2013 by DaveAuld
Quick tour of the Samsung Series 7 Chronos Notebook
29 May 2013 by DaveAuld
Attempting an upgrade can be rewarding, but without an OS re-install may end in tears!
27 Aug 2018 by DaveAuld
The pursuit of Serenity, it's new build time!
28 Aug 2018 by DaveAuld
The pursuit of Serenity, it's new build time!
27 Dec 2014 by David Jeske
A simple open-source scene manager, and WavefrontOBJ file loader in C# and OpenGL (OpenTK). Runs on MacOS, Windows, and Linux.
29 Aug 2023 by DaxSalmon
I am running Codeproject.ai in a Docker container on an Ubuntu 22.04 machine. The machine has 2 nvidia tesla k80s installed. Both cards are functioning properly. I am currently using Codeproject.AI with Blue Iris and everything is running fine...
9 Feb 2013 by Debdatta Basu
Examine the various approaches to implementing Radix sort on the GPU
4 Jul 2005 by DeltaEngine
Normal maps are used for realtime 3D rendering (mostly in games) to improve the visual quality, but compressing them makes the 3D content look ugly, this tool helps to fix that problem.
9 Jan 2013 by Denis Demidov
This article is an introduction to VexCL. VexCL is vector expression template library created for ease of C++ based OpenCL development.
30 Nov 2016 by Dino Konstantopoulos
Running Theano with an Nvidia 1070 GPU on Windows 10, with CUDA 8 and Visual Studio 2015
16 Oct 2014 by Dominic Milano
TheBestSync, a China-based software company focused on integrated software and hardware solutions, entered the Intel App Innovation Contest 2013 (Intel AIC 2013) in partnership with Intel® Developer Zone with the idea of combining game and music technology with an AIO device to create an exciting n
27 Feb 2015 by Doug Mcnabb
Sparse Procedural Volumetric Rendering (SPVR) is a technique for rendering real-time volumetric effects. We’re excited that the upcoming book “GPU Pro 6” will include an SPVR chapter. This document gives some additional details.
23 Sep 2020 by EgorYusov
Introduction to amplification and mesh shaders, the new programmable stages available in modern GPUs, and how to use them to implement view frustum culling and object LOD selection on the GPU using the Diligent Engine API
1 Oct 2015 by Eric Anderson IO
In this post we're going to be tying up some loose ends.
6 Jul 2010 by Euhemerus
How to set a download limit and disable a user's network connection.
2 Aug 2020 by Evgeny Pereguda
Clone of PCSX/PCSX2/PPSSPP emulator for Windows 10 on WPF/C# with "touch" control
25 Oct 2010 by hax_
Introduction to the open-source hxGrid library for distributed computing. Main benefits of the library: cluster uses only idle time of Windows 2000/XP/Vista workstation (no dedicated workstations required); easy to use; free.
19 Oct 2011 by headmyshoulder
odeint v2 - Solving ordinary differential equations in C++
29 Jan 2009 by hector [.j.] rivas
Part II of the step by step MFC + D3D tutorial, with a custom Direct3D framework.
13 Jan 2020 by Igor Gribanov
Property browsing is a common task and many standalone libraries already exist, but let's explore the built-in functionality in Qt library to handle this.
24 Apr 2008 by Imran Ebrahim
Automate - "Extend my Windows desktop onto this monitor" using Java
19 Nov 2007 by Inaki Ayucar
This article is an example of visual rendering and content processing with XNA, and a good start for those who want to start learning XNA.
20 Apr 2009 by Inaki Ayucar
A very easy and simple introduction to the concepts of lighting in games, its history and the tendency this field is following
21 Dec 2012 by Intel
New Ultrabooks inspired by Intel® fit deliver excellent performance and new Intel technologies in a smaller package so that you can complete all your tasks in a lighter, more comfortably portable system.
12 Apr 2017 by Intel
In this blog post we will explain transfer learning and some of its applications, explain how neon can be used for transfer learning, walk through example code that uses neon for transferring a pre-trained model to a new dataset, and discuss the merits of transfer learning with some results
5 Aug 2014 by Ivan Perevernykhata
In this article collected most popular freeware/commercial solutions for data visualization in .NET
9 Jun 2010 by JeffHeaton
Learn the basics of how to install and use OpenCL with Java, unleash the power of your GPU.
16 Oct 2018 by JL Doty
Fully exploit features of OpenHardwareMonitorLib.dll
8 Aug 2018 by Joel Ivory Johnson
Using a the OBD II Port and a Windows IoT Device (DragonBoard 410c or Raspberry Pi) to push real time engine data to the Azure Cloud for Analysis
12 Oct 2012 by John Michael Hauck
These posts are meant to inspire you to enter into the world of graphics processor programming.
12 Oct 2012 by John Michael Hauck
These posts are meant to inspire you to enter into the world of graphics processor programming.
12 Oct 2012 by John Michael Hauck
These posts are meant to inspire you to enter into the world of graphics processor programming.
22 May 2013 by John Michael Hauck
It has never been easier for C# desktop developers to write code that takes advantage of the amazing computing performance of modern graphics cards. In this post I will share some techniques for solving a simple (but still interesting) image analysis problem. Source Code https://www.assembla.com/co