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iOS

iOS

Great Reads

by Colin Eberhardt
This article describes the development of a cross-platform HTML5 application for Windows Phone and iPhone.
by PavolSatala
How to create an air hockey game for one player against the artificial intelligence for three mobile platforms with only one code?
by PavolSatala
This article shows how to create Breakout game for iOS, Android and Bada with only one code.
by Vince Chan
Pwnage Checker is an iOS app that allows users to check whether an account has been compromised in a known data breach

Latest Articles

by Zijian
Use PowerShell scripts to generate icons of native mobile apps
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In this guide, learn about CSS Glassmorphism, its history, its characteristics, and how to create it, along with examples.
by Serhii Krotkykh
On easy example shown how to implement UIKit and SwiftUI TableView auto resizable cells and explained difference between Nib and Xib, how to load nib file and what exactly owner parameter of the load nib file method.

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iOS 

22 Jul 2013 by Simon Jackson
Syncfusion’s "Succinctly" series, one of the largest free (and still growing) set of technical books covering everything from languages, to source control systems and beyond.
14 Dec 2016 by Simon Jackson
How to convert DirectX .X files for use in games
23 Oct 2013 by Simon Jackson
By the end of this book you should be able to make scrolling backgrounds, clever AI for bad guys, and be able to save / load and change levels in the way Unity3D always wanted you to but forgot to mention.
5 Nov 2012 by Simon Jackson
XNA to UnityXNA and beyond
5 Nov 2012 by Simon Jackson
XNA to MonoGame and beyond
21 Jul 2013 by Simon Jackson
After playing a lot with Parse over the last few weeks, I thought I’d share some of my findings.
3 Jan 2018 by PeteBarber
Resizable UIWindow on iOS
30 Apr 2019 by Dennis E White
Programmatic iOS UI Development
10 May 2021 by Jason Sultana
A short discussion of some different options available for developing .net core applications on Mac OS
26 Jan 2012 by XPG Live
Use leaderboards on iOS (iPhone/iPad) with XPG
19 Nov 2013 by Simon Jackson
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.
15 Mar 2017 by Simon Jackson
MonoGame (for those of you not yet aware) is a Game Building Framework / API born from the ashes that was the Microsoft XNA Framework that provides a very easy to use API to build games.
6 Apr 2013 by Simon Jackson
PCL targets for Mono / MonoGame projects
7 Aug 2014 by Madhur Kapoor
Introduction to Swift
6 Jan 2014 by Dennis E White
A UITextView with Borders
16 Jun 2010 by MobileAppMastery
Super-Charge iOS Debugging with Static Analysis & Clang!