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A Game of Life Implementation using Direct2D

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21 Jul 2020CPOL5 min read 42.7K   3.8K   56  
Just for fun, a Conway's Game of Life application with many features using MFC Direct2D classes
This article describes a fast Game of Life implementation with MFC, hence the strange name "Game of MFC Live". It uses lambdas, a C++ standard random number generator, contains a tiny JSON reader and shows how to store user settings as binary. Some of the obstacles I stumbled upon using the MFC Direct2D classes are explained.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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