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Making sure your Android game is ready for 64-bit

25 Mar 2019CPOL 18.3K   2  
In this article, we touch on common situations where you must work to update a 32-bit app, like: Having an older Android project that needs to be updated to a higher API-Level, working in a game engine like Unity, and working in an Android project that uses native libraries like Cocos2d-x

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
United States United States
Joshua is a passionate software developer working in the Seattle area. He also has experience with developing web and mobile applications, having spent years working with them.

Joshua now finds his spare coding time spent deep in the trenches of VR, working with the newest hardware and technologies. He posts about what he learns on his personal site, where he talks mostly about Unity Development, though he also talks about other programming topic that he finds interesting.

When not working with technology, Joshua also enjoys learning about real estate investment, doing physical activities like running, tennis, and kendo, and having a blast with his buddies playing video games.

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