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Tracing and Logging Technologies on Windows. Part 2 - Simple Ways Tracing in the Kernel Mode

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15 Jun 2023CPOL17 min read 6.8K   176   15  
Discussion of simple ways of tracing and also new tracing technologies involved in Windows 10
The series of articles covers most aspects of logging and tracing mechanisms which can be embedded into your application. In this second article, we look at some simple tracing ways of the kernel drivers and figure out how to use them in the C++ or C# applications to collect data.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Russian Federation Russian Federation
I'm a professional multimedia developer (more than 10 years) in any kind of applications and technologies related to it, such as DirectShow, Direct3D, WinMM, OpenGL, MediaFoundation, WASAPI, Windows Media and other including drivers development of Kernel Streaming, Audio/Video capture drivers and audio effects. Have experience in following languages: C, C++, C#, delphi, C++ builder, VB and VB.NET. Strong knowledge in math and networking.

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