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Tracing and Logging Technologies on Windows. Part 1 - Simple Ways Providing Information for Tracing

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18 May 2023CPOL17 min read 7.3K   201   26  
The series of articles covers most aspects of logging and tracing mechanisms which can be embedded into your application. It discusses simple ways of tracing and also new tracing technologies which were involved in Windows 10.
Once the created application started, it is always better to know what is happening inside your program and does it execute correctly or something went wrong. For such purposes, systems have lots of helper things, but most programmers know not many of them and use usually only one way. This article shows you the simple ways to provide information for tracing and receive how to do it in C++ and C# applications.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Russian Federation Russian Federation
I'm a professional multimedia developer (more than 10 years) in any kind of applications and technologies related to it, such as DirectShow, Direct3D, WinMM, OpenGL, MediaFoundation, WASAPI, Windows Media and other including drivers development of Kernel Streaming, Audio/Video capture drivers and audio effects. Have experience in following languages: C, C++, C#, delphi, C++ builder, VB and VB.NET. Strong knowledge in math and networking.

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