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Neon Intrinsics for Optimized Math, Networking, and String Operations

12 Feb 2021CPOL9 min read 9.2K   3  
In this article, we explore multiple ways to incorporate Neon Intrinsics in your application.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Technical Lead WB Games
United States United States
Jeremy is a Principal Engineer at WB Games. He's worked throughout the game engine tech stack, touching everything from rendering and animation, to gameplay scripting and virtual machines, to netcode and server code. He's most passionate about the boundary between applied mathematics and computer science, and you'll often find him puzzling over one or the other in roughly equal parts. When he's not coding, Jeremy is probably spending time with his wife and dog, climbing, enjoying a chess game, or some combination of the above.

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