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Animating single bones in a Blender 3D model with XNA

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24 Jul 2011Ms-PL19 min read 110.1K   4.1K   35  
Many available demonstrations and tutorials demonstrate how to play an animation generated in a 3D application. This tutorial demonstrates how to manipulate a 3D model using only the code to find and manipulate Bones within a simple 3D model generated in Blender.

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This article, along with any associated source code and files, is licensed under The Microsoft Public License (Ms-PL)


Written By
Software Developer (Senior) BOLD Enterprise Pty Ltd
Australia Australia
Alan has been writing code for around 20 years, but started in electronics field designing micro controllers for medical applications.

These days he develops database driven applications as well as some Business Analysis and Business Case development.

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