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Day 29 of 100 Days of VR: Spawning New Enemies in Unity and Dealing With “Ghost” Colliders

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18 Oct 2017CPOL4 min read 4.3K   3  
How to spawn new enemies in Unity and deal with "Ghost" colliders

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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United States United States
Joshua is a passionate software developer working in the Seattle area. He also has experience with developing web and mobile applications, having spent years working with them.

Joshua now finds his spare coding time spent deep in the trenches of VR, working with the newest hardware and technologies. He posts about what he learns on his personal site, where he talks mostly about Unity Development, though he also talks about other programming topic that he finds interesting.

When not working with technology, Joshua also enjoys learning about real estate investment, doing physical activities like running, tennis, and kendo, and having a blast with his buddies playing video games.

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