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How we created dynamic sound with the Web Audio API in Microsoft Flight Simulator

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17 Jul 2015CPOL8 min read 9.8K  
This tutorial is the 2nd in a series on Flight Arcade – built to demonstrate what’s possible on the web platform and in the new Microsoft Edge browser and EdgeHTML rendering engine.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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United States United States
Robby Ingebretsen is the founder and creative director of PixelLab. He and his team have built numerous award-winning web experiences like Contre Jour, Everest: Rivers of Ice, and Flight Arcade. Read his blog here or follow him on Twitter @ingebretsen.

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