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What’s new in babylon.js v2.1? Using WebGL and 3D in the latest browsers

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14 Jul 2015CPOL7 min read 11.1K   1  
The babylon.JS team at Microsoft recently released a new update (v2.1) with a host of new and improved tools to build browser-based 3D experiences. In this article, I’ll walk you through some of the major updates, along with links to demos and sandbox builds you can try yourself.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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United States United States
David Catuhe is a Principal Program Manager at Microsoft focusing on web development. He is author of the babylon.js framework for building 3D games with HTML5 and WebGL. Read his blog on MSDN or follow him @deltakosh on Twitter.

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