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Strategy of type selection in C#

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4 Jul 2011CPOL1 min read 9.4K   1  
Strategy of type selection in C#
There are different ways to define business logic and execution rules of those business logic in a application. Class is one of the common ways to define business logic and different conditional operators to define the execution rule. Polymorphic is one of the ways to execute different business logic in different situations. For example, if IGeometry defines a method named Draw() then it is possible to implement three different classes Circle, Rectangle and Trinagle implement the IGeometry interface. So the Draw() method implementation would be different depending on the situation. So when user makes an instance of Circle type like below:

IGeometry objects = new Circle(); 


and to call Draw() method for example, objects.Draw() then the objects will draw a circle.

We could define some Strategy to select type and depeding on the Strategy, system will return appropriate type. First of all, we will define an enum which will have all our business rules definition as items and a repository which will have mapping of our business rules definitions and related types.

C#
public static class Strategy
{
    public enum StrategyOfDisplayProcessorSelection
    {
        StrategyOne,
        StrategyTwo
    }

    public static Dictionary<StrategyOfDisplayProcessorSelection, IDisplayProcessor> TypeSelectionStrategy = new Dictionary<StrategyOfDisplayProcessorSelection, IDisplayProcessor>()
   {
       {StrategyOfDisplayProcessorSelection.StrategyOne, new Lazy<DisplayProcessorOne>().Value},
       {StrategyOfDisplayProcessorSelection.StrategyTwo, new Lazy<DisplayProcessorTwo>().Value},
   };
}


In the above code, enum StrategyOfDisplayProcessorSelection defines our business rules and TypeSelectionStrategy is the mapping repository in this case StrategyOne maps DisplayProcessorOne, StrategyTwo maps DisplayProcessorTwo. This repository defines using Dictionary, enum StrategyOfDisplayProcessorSelection as key and IDisplayProcessor as type. When the value from TypeSelectionStrategy will be retrieved, it will be the same as mapping type, because DisplayProcessorOne and DisplayProcessorTwo implements IDisplayProcessor.

The interface and implementation classes are below:

C#
public interface IDisplayProcessor
{
    void DisplayUsingComponentCable(string whichTele);
    void DisplayUsingHdmiCable(string whichTele);
}

public class DisplayProcessorOne : IDisplayProcessor
{
    public void DisplayUsingComponentCable(string whichTele)
    {
        Console.WriteLine(whichTele);
    }

    public void DisplayUsingHdmiCable(string whichTele)
    {
        Console.WriteLine(whichTele);
    }
}

public class DisplayProcessorTwo : IDisplayProcessor
{
    public void DisplayUsingComponentCable(string whichTele)
    {
        Console.WriteLine(whichTele);
    }

    public void DisplayUsingHdmiCable(string whichTele)
    {
        Console.WriteLine(whichTele);
    }
}


Usages of Strategy are as below:

C#
var displayProcessorOne =Strategy.TypeSelectionStrategy[Strategy.StrategyOfDisplayProcessorSelection.StrategyOne];
var displayProcessorTwo =Strategy.TypeSelectionStrategy[Strategy.StrategyOfDisplayProcessorSelection.StrategyTwo];

Strategy.TypeSelectionStrategy[Strategy.StrategyOfDisplayProcessorSelection.StrategyOne].DisplayUsingComponentCable("Sony Bravia");
Strategy.TypeSelectionStrategy[Strategy.StrategyOfDisplayProcessorSelection.StrategyOne].DisplayUsingHdmiCable("Samsung");

Strategy.TypeSelectionStrategy[Strategy.StrategyOfDisplayProcessorSelection.StrategyTwo].DisplayUsingComponentCable("Sony Bravia");
Strategy.TypeSelectionStrategy[Strategy.StrategyOfDisplayProcessorSelection.StrategyTwo].DisplayUsingHdmiCable("Samsung");

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Australia Australia

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