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DirectX

DirectX

Great Reads

by Dr. WPF
.NET 3.5 SP1 is here! It's time to break out your DirectX skills. This article provides the information necessary to get started using a new DirectX interop feature in WPF called D3DImage.
by shunninghuang
CPS1 emulator, ROM hacking
by Maxim Kartavenkov
Article describes how to make H.264 Video Encoder DirectShow Filter using NVIDIA encoder API in C#
by CMalcheski
Thinking outside the box can result in critical performance gains

Latest Articles

by Michael Chourdakis
An introduction to machine learning with working C++ code that trains a linear regression model.
by Michael Chourdakis
DirectX hardware screen capture and encoding with audio mixing capabilities. H264/H265/VP80/VP90/FLAC/MP3. HDR supported.
by Shao Voon Wong
Lee Algorithm Mazesolver in MFC and Direct2D
by ColleagueRiley
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.

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DirectX 

2 Aug 2016 by Evgeny Pereguda
Simple article about using of Desktop Duplication API for capture desktop screen WITH image of cursor
5 Mar 2017 by Jose A Pascoa
5 Aug 2014 by vertex4343
DirectShow Hangs on Pause – Solved with WNDPROC message
20 Nov 2014 by Gregory Morse
Analyzing Text With DirectWrite in .NET Using SharpDX
30 Oct 2017 by Member 13443508
I am going to explain how to get hand on a texture containing Blackmagic captured frame, so you can display it into your DirectX scene
25 Feb 2024 by ColleagueRiley
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
14 Jan 2015 by Asif Bahrainwala
FFT using DX11 compute shader
17 Sep 2016 by Rajesh Londhe
Face alignment rotation to improve face recognization
20 Aug 2013 by Fabio Durigon
A class to handle WDM (Windows Driver Mode).
7 Dec 2014 by Mostafa Korashy
Taking you through a step by step process of programming joystick with C#
6 Feb 2013 by Jarno Burger
A managed wrapper around FreeFrame, to give your video frames some cool effects
30 Dec 2014 by Daniel Lieberwirth (BrainInBlack)
A class representing the state of a connected XBOX 360 controller
18 Sep 2010 by jmix90
Increase Performances when Using D3DImage in WPF