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Hi,

I am trying to develop a metro application in c# to render text in 3d.

I was able to render the text using SharpDX library.

Here is how i rendered the text:
1. I created a bitmap which contains the text to render
2. Then rendered the bitmap as a texture in a 3d cube surfce.

But the problem is when i rotate the cube the texture also rotates.

I want the text to be readable even if i rotate the cube..



Can anyone help me????
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