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Hello

Can anybody tell Vertex and index buffer limitation in directx 3d wth c#?
How many element can vertex buffer intake at a time?

Any post will be helpful.

thanxs. :)
Posted

IMO it depends on your Graphic Card's Memory
 
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if you do not have Graphic Card, then you can't see anything. All PCs have it either external or internal(in-built).
 
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Yes it depend upon graphic card memory.
But what, when we have no graphic card.
 
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