Quote:
it's wrong
Tells us nothing.
Remember that we can't see your screen, access your HDD, or read your mind - we only get exactly what you type to work with - we get no other context for your project.
Imagine this: you go for a drive in the country, but you have a problem with the car. You call the garage, say "it broke" and turn off your phone. How long will you be waiting before the garage arrives with the right bits and tools to fix the car given they don't know what make or model it is, who you are, what happened when it all went wrong, or even where you are?
That's what you've done here. So stop typing as little as possible and try explaining things to people who have no way to access your project!
And to be honest, I'm not wading through that undocumented, single character variable code to try and work out how it is supposed to work even if you did tell us what was wrong with it: it's student grade code.
So, it's going to be up to you.
Fortunately, you have a tool available to you which will help you find out what is going on: the debugger. How you use it depends on your compiler system, but a quick Google for the name of your IDE and "debugger" should give you the info you need.
Put a breakpoint on the first line in the function, and run your code through the debugger. Then look at your code, and at your data and work out what should happen manually. Then single step each line checking that what you expected to happen is exactly what did. When it isn't, that's when you have a problem, and you can back-track (or run it again and look more closely) to find out why.
Sorry, but we can't do that for you - time for you to learn a new (and very, very useful) skill: debugging!