[LWJGL] Failed to load a library. Possible solutions: a) Add the directory that contains the shared library to -Djava.library.path or -Dorg.lwjgl.librarypath. b) Add the JAR that contains the shared library to the classpath. [LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics. [LWJGL] Enable the SharedLibraryLoader debug mode with -Dorg.lwjgl.util.DebugLoader=true for better diagnostics. Exception in thread "main" java.lang.UnsatisfiedLinkError: Failed to locate library: liblwjgl.dylib at org.lwjgl.system.Library.loadSystem(Library.java:162) at org.lwjgl.system.Library.loadSystem(Library.java:62) at org.lwjgl.system.Library.<clinit>(Library.java:50) at org.lwjgl.system.MemoryUtil.<clinit>(MemoryUtil.java:97) at org.lwjgl.system.Pointer$Default.<clinit>(Pointer.java:67) at org.lwjgl.system.Callback.<clinit>(Callback.java:41) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.initializeGlfw(Lwjgl3Application.java:81) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:91) at com.mygdx.game.DesktopLauncher.main(DesktopLauncher.java:12)
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