So this is my game code:
playerX = 450
playerY = 580
playerX_change = 0
playerY_change = 0
enemyImg = []
enemyX = []
enemyY = []
enemyX_change = []
enemyY_change = []
num_of_enemies = 3
for i in range(num_of_enemies):
enemyImg.append(pygame.image.load(""))
enemyX.append(random.randint(0, 935))
enemyY.append(random.randint(40, 140))
enemyX_change.append(1.5)
enemyY_change.append(random.uniform(0.3, 0.8))
bulletImg = pygame.image.load("")
bulletX = 0
bulletY = 0
bulletX_change = 0
bulletY_change = 7
bullet_state = "ready"
score = 0
def player(x, y):
screen.blit(playerImg, (x, y))
def enemy(x, y, i ):
screen.blit(enemyImg[i], (x, y))
for i in range(num_of_enemies):
enemyX[i] += enemyX_change[i]
enemyY[i] += enemyY_change[i]
if enemyX[i] <=0:
enemyX_change[i] = 1.5
enemyY[i] += enemyY_change[i]
elif enemyX[i] >=935:
enemyX_change[i] = -1.5
enemyY[i] += enemyY_change[i]
collision = isCollision(enemyX[i], enemyY[i], bulletX[i], bulletY[i])
if collision:
bulletY[i] = 580
bullet_state = "ready"
score += 1
print(score)
enemyX[i] = random.randint(0, 1000)
enemyY[i] = random.randint(40, 140)
enemy(enemyX[i], enemyY[i], i)
Im getting the following error:
collision = isCollision(enemyX[i], enemyY[i], bulletX[i], bulletY[i])
TypeError: 'int' object is not subscriptable
What I have tried:
Ive tried adding in int in places and but nothing