#include <iostream>
#include <typeinfo>
using namespace std;
class MyString
{
public:
MyString(){} };
class MyStringA
{
public :
MyStringA(){} };
int main()
{
MyString *pStr = new MyString;
MyStringA *pStrA = new MyStringA;
if(typeid(*pStrA) == typeid(MyStringA)) {
cout << "Be MyString"<<endl;
}
else
{
cout << "not MyString"<<endl;
}
}