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Dear Sir,
I need to implement a Win32 DLL and need call it by C# DllImport in WinCE.
So I create a Win32 Smart Device Project and choice Windows Mobile 5.0 Smartphone SDK,
and create a dll project with Export symbols option.
Then I add extern "C" key word before function declare:
C++
.h
#ifdef WINCE2_EXPORTS
#define WINCE2_API __declspec(dllexport)
#else
#define WINCE2_API extern "C" __declspec(dllimport)
#endif
  extern "C" WINCE2_API int __cdecl Add(int A,int B);
.cpp
  extern "C" WINCE2_API int __cdecl Add(int A,int B)
  {
      return A+B;
  }


When I use DllImport in C#:
C#
[DllImport("WinCE2.dll", EntryPoint = "Add")]
static extern int Add(int A, int B);

I always got a System.MissingMethodException in WinCE 5.0 emulator and WinCE6.0 Device.

I searched some information on google, found some solution.
First, Add .def in project:
LIBRARY     "WinCE2"
EXPORTS
Add         DATA 

But in CSDN forum some one say __declspec(dllexport) can replace the .def file.
But this solution also got System.MissingMethodException.

Then I found a solution on Stack Overflow:
May I need add __cdecl key word.
And I created a Win32 DLL Project, I found the project setting will add __cdecl in default.
But Win32 Smartphone project is not.
So I try it, but also got System.MissingMethodException.
Then I try the same code in Win32 DLL and call by C#, it can work.
So I don't know why wince can't work.
Can anyone share me some expeience?
Posted
Updated 29-Jul-11 4:15am
v2
Comments
Sergey Chepurin 29-Jul-11 11:20am    
It is very unlikely that you will find someone with that mixture of skills applied to WinCE here. May be you should try MSDN Forum on Windows Embedded Compact: http://social.msdn.microsoft.com/Forums/en-US/category/windowsembeddedcompact
Cloud Hsu 29-Jul-11 11:48am    
I got it, thank you very much.
Next working day, I will try another solution and ask this question in MSDN Forum.
I want to rest in this weekend, worked too tired in this week.

1 solution

I try to install WinCE Standard SDK 5.0 in my computer and create a standard sdk project.
Then I select x86 CPU to build dll, and the dll can work.
 
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