class screen_base { friend class screen_manager; public: virtual bool init()=0; virtual bool deinit()=0; virtual bool render()=0; virtual bool update()=0; virtual void event_handle(HWND, UINT, WPARAM, LPARAM)=0; protected: app_data win_data; unsigned int state; float fim; };
void
LRESULT
WM_NCCREATE
LRESULT handle(HWND,UINT,WPARAM,LPARAM)
var
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