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Hi,
I have some of entity in my game and I want to connect each of them to the c# server.
I use asynchronous tcp socket in c#.

How can I do that?
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Afzaal Ahmad Zeeshan 3-Nov-15 5:04am    
Since you use a TCP socket, can you build the TCP client? I am sure you can... :-)
Member 11186420 3-Nov-15 5:17am    
Actually, I have already build client.
What the best option? :
1. To do one client that will manage all entities
2. Or each entity will be a client of itself

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