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I,m new to wpf 3d and kinect .i,m trying to build a virtual cloth trial application using 3d shirts 3d pants etc
as for my research on the topic i found that xna unity 3d are the platforms to start . but i need to achieve this without xna unity or any other platforms
except wpf 3d c# kinect . placing a simple 3d model(shirt) on to shoulder_center_point in kinect should be simple. and can be achieved without xna or any other
platforms .How can this be achieved only using wpf in built 3d methods and with kinect coordinate data
Posted
Updated 27-Jul-15 20:42pm
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Sergey Alexandrovich Kryukov 20-Jun-15 8:57am    
Are you looking for "anyone" (this is not a dating site :-) or trying to "understand 3d" (what would it supposed to mean?)? How can we figure out what kind of help you really need? So far, this is not a question.
—SA
Member 10250681 28-Jul-15 2:49am    
Hey sergey,
lets say a 3d cube following or on top of my right hand in the kinect view . using kinect right hand x,y,z points mapped to the 3d model x,y,z. i,m not able to perfectly achieve this. because of my 3d coordinate system understanding is low. (also not good in math :( )
Sergey Alexandrovich Kryukov 28-Jul-15 7:44am    
To start with, you have to get reasonably good in mathematics: geometry and analytical geometry (linear algebra), at least some basics, but clearly understood...
—SA

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