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GeneralRe: Proper usage of #pragma once Pin
Maximilien30-Jun-04 3:25
Maximilien30-Jun-04 3:25 
GeneralRe: Proper usage of #pragma once Pin
Michael Dunn29-Jun-04 12:09
sitebuilderMichael Dunn29-Jun-04 12:09 
QuestionHow do I keep Menu from covering Property page tabs Pin
Bob_The_Programmer29-Jun-04 8:58
Bob_The_Programmer29-Jun-04 8:58 
Questionhow to loop portions of a WAV using DirectSound? Pin
seanmc.cs29-Jun-04 8:26
seanmc.cs29-Jun-04 8:26 
AnswerRe: how to loop portions of a WAV using DirectSound? Pin
Antti Keskinen29-Jun-04 11:57
Antti Keskinen29-Jun-04 11:57 
GeneralRe: how to loop portions of a WAV using DirectSound? Pin
seanmc.cs30-Jun-04 15:53
seanmc.cs30-Jun-04 15:53 
GeneralRe: how to loop portions of a WAV using DirectSound? Pin
seanmc.cs30-Jun-04 17:22
seanmc.cs30-Jun-04 17:22 
GeneralRe: how to loop portions of a WAV using DirectSound? Pin
Antti Keskinen1-Jul-04 7:33
Antti Keskinen1-Jul-04 7:33 
This is precisely what I was talking about. In order to achieve smooth transition from one wave to another, use one secondary buffer in STREAMING mode. Put it to play back in looping mode, then showel in appropriate sound data from either the 1st wave, the 2nd, or the 3rd, depending on what you need.

The catch is to use some wave editor program to place markers or some other method to obtain precise moments in the sample files on where the looping section begins.

-Antti Keskinen

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AnswerBlips are natural! Pin
normanS1-Jul-04 3:23
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Generalwinsock2 for MS Visual C++ Toolkit 2003 Pin
george kermeen29-Jun-04 8:21
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GeneralRe: winsock2 for MS Visual C++ Toolkit 2003 Pin
palbano29-Jun-04 13:39
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GeneralRe: winsock2 for MS Visual C++ Toolkit 2003 Pin
george kermeen30-Jun-04 4:18
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Generalwin32 dll Pin
ns29-Jun-04 7:42
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GeneralRe: win32 dll Pin
Jeremy Falcon29-Jun-04 8:53
professionalJeremy Falcon29-Jun-04 8:53 
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GeneralData Class Pin
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