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GeneralRe: multimedia files Pin
Heath Stewart10-Mar-04 6:24
protectorHeath Stewart10-Mar-04 6:24 
GeneralRe: multimedia files Pin
Heath Stewart10-Mar-04 6:22
protectorHeath Stewart10-Mar-04 6:22 
GeneralCreating new worksheet dynamically Pin
Member 6705319-Mar-04 20:05
Member 6705319-Mar-04 20:05 
GeneralAsyncronous callback to only a specific client. Pin
Blue_Aqua9-Mar-04 19:36
Blue_Aqua9-Mar-04 19:36 
GeneralRe: Asyncronous callback to only a specific client. Pin
Corinna John9-Mar-04 20:43
Corinna John9-Mar-04 20:43 
GeneralRe: Lots of free tutorials on C sharp Pin
Christian Graus14-Mar-04 14:58
protectorChristian Graus14-Mar-04 14:58 
Generalfuntion look-ahead Pin
sleeping child9-Mar-04 16:53
sleeping child9-Mar-04 16:53 
GeneralRe: funtion look-ahead Pin
LongRange.Shooter10-Mar-04 4:36
LongRange.Shooter10-Mar-04 4:36 
To discuss the look-ahead functions in any game would require quite an indepth discussion on queue theory. This is the fundamental basis for all look-ahead processes since the management of queue depth (how far ahead I look), the evaluation of each queue value (how heavily weighted should a given queue be given to determine best move), and finally queue tie-breaker resolution (two best moves are equal).

I would begin by searching for articles and/or books on either queue theory or architectural implementations of chess. You are more likely to get queue theory searching for chess instead of tic-tac-toe --- but then apply that to your example.

Your approach, however, is a fine way to approach it. Start with something very simple that can do the basics listed above....then try to ramp it up to something far more complex.

BTW--I don't know how widely known this is...but the basics of queue theory that were deployed in BigBlue (the chess game) was the prototype research for improving queue process within MVS.

_____________________________________________
Of all the senses I could possibly lose,
It is most often the one called 'common' that gets lost.

GeneralLocalization Pin
The Bug9-Mar-04 14:18
The Bug9-Mar-04 14:18 
GeneralRe: Localization Pin
The Bug9-Mar-04 17:15
The Bug9-Mar-04 17:15 
GeneralRe: Localization Pin
Mazdak10-Mar-04 3:17
Mazdak10-Mar-04 3:17 
GeneralRe: Localization Pin
Heath Stewart10-Mar-04 6:09
protectorHeath Stewart10-Mar-04 6:09 
GeneralFile I/O Problem Pin
scrname9-Mar-04 13:23
scrname9-Mar-04 13:23 
GeneralRe: File I/O Problem Pin
Heath Stewart9-Mar-04 13:28
protectorHeath Stewart9-Mar-04 13:28 
GeneralRe: File I/O Problem Pin
Steven Campbell9-Mar-04 14:58
Steven Campbell9-Mar-04 14:58 
General.NET Grid Controls Pin
Giles9-Mar-04 12:08
Giles9-Mar-04 12:08 
GeneralRe: .NET Grid Controls Pin
Anonymous9-Mar-04 12:17
Anonymous9-Mar-04 12:17 
GeneralRe: .NET Grid Controls Pin
John Fisher9-Mar-04 12:32
John Fisher9-Mar-04 12:32 
GeneralRe: .NET Grid Controls Pin
Heath Stewart9-Mar-04 13:27
protectorHeath Stewart9-Mar-04 13:27 
GeneralRe: .NET Grid Controls Pin
Holger Persch9-Mar-04 19:45
Holger Persch9-Mar-04 19:45 
GeneralPassing a xml document to and from a web service... Pin
Manster9-Mar-04 9:55
Manster9-Mar-04 9:55 
GeneralRe: Passing a xml document to and from a web service... Pin
Heath Stewart9-Mar-04 13:26
protectorHeath Stewart9-Mar-04 13:26 
QuestionCan I make this sloppy array better? Pin
MKlucher9-Mar-04 9:44
MKlucher9-Mar-04 9:44 
AnswerRe: Can I make this sloppy array better? Pin
Tom Larsen9-Mar-04 9:56
Tom Larsen9-Mar-04 9:56 
AnswerRe: Can I make this sloppy array better? Pin
LongRange.Shooter9-Mar-04 10:10
LongRange.Shooter9-Mar-04 10:10 

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