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QuestionDayOfWeek in other languages? Pin
mistery2225-Oct-03 2:34
mistery2225-Oct-03 2:34 
AnswerRe: DayOfWeek in other languages? Pin
mistery2225-Oct-03 3:51
mistery2225-Oct-03 3:51 
GeneralNew #dev....again [edit] Pin
leppie25-Oct-03 1:57
leppie25-Oct-03 1:57 
GeneralRe: New #dev....again Pin
Rocky Moore25-Oct-03 2:53
Rocky Moore25-Oct-03 2:53 
GeneralRe: New #dev....again Pin
J. Dunlap25-Oct-03 9:12
J. Dunlap25-Oct-03 9:12 
GeneralRe: New #dev....again [edit] Pin
mistery2225-Oct-03 3:23
mistery2225-Oct-03 3:23 
GeneralRe: New #dev....again [edit] Pin
Rocky Moore25-Oct-03 4:03
Rocky Moore25-Oct-03 4:03 
GeneralRe: New #dev....again [edit] Pin
J. Dunlap25-Oct-03 9:09
J. Dunlap25-Oct-03 9:09 
leppie wrote:
90mb RAM - one file opened

60 MB for me. The good thing is, each additional file doesn't take much more memory. I have a 48-file project (Fluid - whaddaya think? Smile | :) ), and can afford to have all the files open at once. (FYI, I have 256MB RAM, Win98, and 1GHZ CPU on my main machine, but it now works just fine on another PC w/ 128MB RAM, Win98, and a 500MHZ CPU - in pre-0.96 builds it did not.)

Anyhow, #D has greatly improved in the last 3 releases especially, and I hope to see it continue that way.

Someone asked "Have you worked in it? What's it like?". Well, I work in it every day, and here's what I have to say: 0.95 was a nightmare to work with, but 0.98 is so much better Smile | :) - all of the nightmare bugs are gone. I like it a whole lot.

It is definitely growing into a viable alternative to VS.NET, although it doesn't have the all the features yet. What I miss right now is:
* no built-in ASP.NET designer
* no deployment features
* no data access designer features
* poor ActiveX control support
When these are finished, I'll consider it a fully-viable alternative to VS.NET - i.e. good enough to say "Why spend your money on VS.NET?". Plus, we really need MC++ support and a VB.NET forms designer - both of which are underway.

#D has some features that aren't available in VS.NET - for example, compiling to a .netmodule. This is because anyone can volunteer to integrate their own special touches into it.


"It is appallingly obvious that our technology exceeds our humanity." -- Albert Einstein

FLUID UI Toolkit | FloodFill in C# & GDI+







GeneralRe: New #dev....again [edit] Pin
leppie25-Oct-03 9:22
leppie25-Oct-03 9:22 
GeneralRe: New #dev....again [edit] Pin
J. Dunlap25-Oct-03 9:30
J. Dunlap25-Oct-03 9:30 
GeneralRe: New #dev....again [edit] Pin
leppie25-Oct-03 9:37
leppie25-Oct-03 9:37 
GeneralRe: New #dev....again [edit] Pin
J. Dunlap25-Oct-03 9:51
J. Dunlap25-Oct-03 9:51 
GeneralRe: New #dev....again [edit] Pin
Blake Coverett26-Oct-03 2:07
Blake Coverett26-Oct-03 2:07 
GeneralC# Network... Need Suggestions. Pin
fadee24-Oct-03 22:35
fadee24-Oct-03 22:35 
GeneralRe: C# Network... Need Suggestions. Pin
Blake Coverett25-Oct-03 20:15
Blake Coverett25-Oct-03 20:15 
GeneralRe: C# Network... Need Suggestions. Pin
Blake Coverett25-Oct-03 23:02
Blake Coverett25-Oct-03 23:02 
GeneralRe: C# Network... Need Suggestions. Pin
fadee25-Oct-03 23:30
fadee25-Oct-03 23:30 
GeneralRe: C# Network... Need Suggestions. Pin
Blake Coverett26-Oct-03 0:19
Blake Coverett26-Oct-03 0:19 
GeneralRe: C# Network... Need Suggestions. Pin
Blake Coverett26-Oct-03 2:05
Blake Coverett26-Oct-03 2:05 
GeneralRe: C# Network... Need Suggestions. Pin
fadee26-Oct-03 6:03
fadee26-Oct-03 6:03 
GeneralRe: C# Network... Need Suggestions. Pin
Blake Coverett26-Oct-03 6:12
Blake Coverett26-Oct-03 6:12 
GeneralRe: C# Network... Need Suggestions. Pin
fadee26-Oct-03 6:22
fadee26-Oct-03 6:22 
Generalstatic variable Pin
hkl24-Oct-03 10:43
hkl24-Oct-03 10:43 
GeneralRe: static variable Pin
Guillermo Rivero24-Oct-03 10:57
Guillermo Rivero24-Oct-03 10:57 
GeneralRe: static variable Pin
hkl24-Oct-03 10:58
hkl24-Oct-03 10:58 

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