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GeneralUsing C# in MFC Project Pin
Anonymous14-Oct-03 23:53
Anonymous14-Oct-03 23:53 
GeneralVersioning Solution Pin
Member 37818914-Oct-03 20:55
Member 37818914-Oct-03 20:55 
GeneralRe: Versioning Solution Pin
Douglas Troy15-Oct-03 6:26
Douglas Troy15-Oct-03 6:26 
GeneralRe: Versioning Solution Pin
Heath Stewart15-Oct-03 11:59
protectorHeath Stewart15-Oct-03 11:59 
GeneralRe: Versioning Solution Pin
Douglas Troy16-Oct-03 4:44
Douglas Troy16-Oct-03 4:44 
GeneralRe: Versioning Solution Pin
15-Oct-03 19:38
suss15-Oct-03 19:38 
GeneralRe: Versioning Solution Pin
Member 37818915-Oct-03 23:20
Member 37818915-Oct-03 23:20 
GeneralRe: Versioning Solution Pin
Douglas Troy16-Oct-03 4:58
Douglas Troy16-Oct-03 4:58 
Sri,

If I'm understanding you correctly, your concern is with having to maintain two different releases. Meaning, your client will have version 1.0.0 at their site while you're working on the next release 2.x.x ... during this time, the client could encounter bugs/design flaws, which you'll have to fix in their build and make a point release (1.0.1) and you want a way to replicate that 'fix' into your 2.x.x code ...

There is a way to do this using VSS, however, it is often times more complex than just cutting and pasting your fixed code between the two releases. VSS provides a means to "share" branched code between releases. If the code segment is not different between your branches, then your "replicate my fix between versions 1.0.1 and 2.x.x" would work. HOWEVER, if you've modified that code segment already for your 2.x.x release, then that segment is no longer 'shared' and you would have to manually copy your fix between releases. You can find more information on this concept in the VSS help system (look at Shared code and Branching); you may have to read the help installed on the VSS server, since I believe branching is an VSS Admin function ... (you'll have to figure this out yourself).

It is my personal opinion, however, that it is far easier, and a better practice, to make your fix in your version 1.0.x code base and then manually copy that fix over to your 2.x.x build. When you turn your code over to your QA group, they should regression test all those 1.0.x point release fixes you made, in the newer 2.x.x build, to ensure they are indeed fixed. Doing this, also helps ensure that (1) the bug was actually fixed as thought and (2) that newer code introduced in your new build has not directly affected your previous fix (not that this would ever happen ...) Roll eyes | :rolleyes:

That's my two cents,


D.

GeneralVBScript to C# Pin
CyberKewl14-Oct-03 20:29
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GeneralRe: VBScript to C# Pin
Mike Dimmick14-Oct-03 23:53
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GeneralStrange Question.. Pin
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J. Dunlap14-Oct-03 18:14
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GeneralSolved! Pin
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professionalJoe Woodbury14-Oct-03 11:12 

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