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AnswerRe: I want to generate/make my predefined variable name in the C# code Pin
Richard Deeming25-Apr-19 5:36
mveRichard Deeming25-Apr-19 5:36 
GeneralRe: I want to generate/make my predefined variable name in the C# code Pin
#realJSOP25-Apr-19 9:18
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AnswerRe: I want to generate/make my predefined variable name in the C# code Pin
OriginalGriff25-Apr-19 6:12
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AnswerRe: I want to generate/make my predefined variable name in the C# code Pin
#realJSOP25-Apr-19 9:23
professional#realJSOP25-Apr-19 9:23 
GeneralRe: I want to generate/make my predefined variable name in the C# code Pin
Richard Deeming25-Apr-19 11:24
mveRichard Deeming25-Apr-19 11:24 
GeneralRe: I want to generate/make my predefined variable name in the C# code Pin
#realJSOP25-Apr-19 23:40
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QuestionAdventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 3:55
Member 1412218425-Apr-19 3:55 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Ron Nicholson25-Apr-19 5:34
professionalRon Nicholson25-Apr-19 5:34 
I'm assuming that this is more like a text adventure with pictures or a point and click type game.

Seems like you would just want treat the Room as an object with child objects. So the door that leads to Room B from From Room A would really only exist in Room A and the door in Room B that leads to Room A would be a different object. After all you are loading a new room when you leave one and go to the other.

If this is a 3D or 2D Iso type game then the labryinth would be one big room with smaller rooms inside and you just have to deal with the door allowing/blocking line of sight or fog of war.

Anyway, my thoughts, take it all with a grain of salt. Big Grin | :-D
Jack of all trades, master of none, though often times better than master of one.

GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 10:36
Member 1412218425-Apr-19 10:36 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
OriginalGriff25-Apr-19 6:17
mveOriginalGriff25-Apr-19 6:17 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 10:44
Member 1412218425-Apr-19 10:44 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
V.25-Apr-19 19:02
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GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218425-Apr-19 21:16
Member 1412218425-Apr-19 21:16 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Ron Nicholson26-Apr-19 5:13
professionalRon Nicholson26-Apr-19 5:13 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218426-Apr-19 21:43
Member 1412218426-Apr-19 21:43 
AnswerRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
BillWoodruff29-Apr-19 8:23
professionalBillWoodruff29-Apr-19 8:23 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
Member 1412218429-Apr-19 10:40
Member 1412218429-Apr-19 10:40 
GeneralRe: Adventure Game & Interactive Fiction - Coding for handling doors. Pin
BillWoodruff29-Apr-19 22:43
professionalBillWoodruff29-Apr-19 22:43 
QuestionHow to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
Bastien Vandamme22-Apr-19 17:45
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AnswerRe: How to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
Gerry Schmitz22-Apr-19 18:11
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GeneralRe: How to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
Bastien Vandamme22-Apr-19 18:20
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QuestionRe: How to configure azure-pipeline.yml for asp.net core 2.2 ? Pin
Richard MacCutchan22-Apr-19 21:08
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QuestionC# A few questions for my learning journey. Pin
Member 1417655620-Apr-19 22:20
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AnswerRe: C# A few questions for my learning journey. Pin
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