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GeneralRe: Oh Heinlen, how could you? Pin
_Maxxx_22-Jul-15 20:34
professional_Maxxx_22-Jul-15 20:34 
GeneralRe: Oh Heinlen, how could you? Pin
Daniel Pfeffer22-Jul-15 21:11
professionalDaniel Pfeffer22-Jul-15 21:11 
GeneralRe: Oh Heinlen, how could you? Pin
_Maxxx_23-Jul-15 0:24
professional_Maxxx_23-Jul-15 0:24 
GeneralRe: Oh Heinlen, how could you? Pin
Daniel Pfeffer23-Jul-15 0:29
professionalDaniel Pfeffer23-Jul-15 0:29 
GeneralRe: Oh Heinlen, how could you? Pin
_Maxxx_23-Jul-15 0:36
professional_Maxxx_23-Jul-15 0:36 
GeneralRe: Oh Heinlen, how could you? Pin
Daniel Pfeffer23-Jul-15 0:49
professionalDaniel Pfeffer23-Jul-15 0:49 
GeneralRe: Oh Heinlen, how could you? Pin
_Maxxx_23-Jul-15 19:15
professional_Maxxx_23-Jul-15 19:15 
GeneralRe: Oh Heinlen, how could you? Pin
Daniel Pfeffer23-Jul-15 21:58
professionalDaniel Pfeffer23-Jul-15 21:58 
I see your point, but this will not solve the prime problem of providing maximal living space. A rigid set of concentric cylindrical shells, all rotating together about their common long axis (same angular velocity for all shells), does so admirably - you can have full Earth gravity at the outer shell, going down as you get closer to the main cylinder's axis.

If you have a non-rigid set of shells (each shell rotating with a different angular velocity), you must have some sort of arrangement to keep the shells rotating smoothly past each other. Moving from one shell to another is much more difficult proposition, and God help the inhabitants if the "ball bearings" seize up...

The rigid set of shells can solve the docking problem very nicely. Docking is always at the axis. Either your spacecraft match rotation with the space station and dock, or there is a counter-rotating docking station at the axis, which (after the spacecraft has undocked) speeds up in order to let the passengers cross into the space station. IIRC, the second choice is the one used by Heinlein, Clarke, and others.
If you have an important point to make, don't try to be subtle or clever. Use a pile driver. Hit the point once. Then come back and hit it again. Then hit it a third time - a tremendous whack.

--Winston Churchill

GeneralComing soon to a store near you...not! Pin
Mike Hankey22-Jul-15 14:21
mveMike Hankey22-Jul-15 14:21 
GeneralRe: Coming soon to a store near you...not! Pin
W Balboos, GHB23-Jul-15 1:23
W Balboos, GHB23-Jul-15 1:23 
GeneralBug of the Day Pin
Chris Maunder22-Jul-15 10:16
cofounderChris Maunder22-Jul-15 10:16 
GeneralRe: Bug of the Day PinPopular
Cornelius Henning22-Jul-15 10:34
professionalCornelius Henning22-Jul-15 10:34 
GeneralRe: Bug of the Day Pin
908236522-Jul-15 10:55
908236522-Jul-15 10:55 
GeneralRe: Bug of the Day Pin
R. Giskard Reventlov22-Jul-15 10:56
R. Giskard Reventlov22-Jul-15 10:56 
GeneralRe: Bug of the Day Pin
Afzaal Ahmad Zeeshan22-Jul-15 11:02
professionalAfzaal Ahmad Zeeshan22-Jul-15 11:02 
GeneralRe: Bug of the Day Pin
User 1106097922-Jul-15 11:00
User 1106097922-Jul-15 11:00 
GeneralRe: Bug of the Day Pin
Daniel Pfeffer22-Jul-15 19:31
professionalDaniel Pfeffer22-Jul-15 19:31 
GeneralRe: Bug of the Day Pin
Cornelius Henning22-Jul-15 11:46
professionalCornelius Henning22-Jul-15 11:46 
GeneralRe: Bug of the Day Pin
H.Brydon22-Jul-15 17:28
professionalH.Brydon22-Jul-15 17:28 
GeneralRe: Bug of the Day Pin
jsc4223-Jul-15 4:39
professionaljsc4223-Jul-15 4:39 
GeneralRe: Bug of the Day Pin
_Maxxx_22-Jul-15 20:40
professional_Maxxx_22-Jul-15 20:40 
GeneralRe: Bug of the Day Pin
908236523-Jul-15 6:44
908236523-Jul-15 6:44 
GeneralRe: Bug of the Day Pin
mBuchwald23-Jul-15 7:33
professionalmBuchwald23-Jul-15 7:33 
GeneralRe: Bug of the Day Pin
_Maxxx_23-Jul-15 19:20
professional_Maxxx_23-Jul-15 19:20 
GeneralRe: Bug of the Day Pin
908236524-Jul-15 3:17
908236524-Jul-15 3:17 

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