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Articles / Game Development

Cutting Edge - Motion, Texture And 3D Forms As Interactive Services (Part I)

6 Sep 2012MIT7 min read 26.9K   898   12  
This article is the first toddler step in the development of a framework for the delivery of motion, touch and 3D forms as interactive services locally and over networks.
This is an old version of the currently published article.

This article is currently in progress. This version is not yet publicly viewable

Please go to the Game Development Table of Contents to view the list of available articles in this section.