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AnswerRe: OpenGL with C++/CLI framerate issue Pin
El Corazon24-Sep-07 6:42
El Corazon24-Sep-07 6:42 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
Xpnctoc24-Sep-07 8:45
Xpnctoc24-Sep-07 8:45 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
Xpnctoc24-Sep-07 8:51
Xpnctoc24-Sep-07 8:51 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
El Corazon24-Sep-07 9:33
El Corazon24-Sep-07 9:33 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
Xpnctoc24-Sep-07 10:02
Xpnctoc24-Sep-07 10:02 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
El Corazon24-Sep-07 11:15
El Corazon24-Sep-07 11:15 
AnswerRe: OpenGL with C++/CLI framerate issue Pin
Jeremy Falcon25-Sep-07 8:04
professionalJeremy Falcon25-Sep-07 8:04 
AnswerRe: OpenGL with C++/CLI framerate issue Pin
Jeremy Falcon25-Sep-07 8:06
professionalJeremy Falcon25-Sep-07 8:06 
Xpnctoc wrote:
Is this the best I can expect from a .NET-encompassed application? Would switching back to an older technology like MFC or even plain old Win32 programming increase my framerate? I do have a good C++ background with pointers and all that stuff, so I'm not afraid to roll up my sleeves if that's what it takes.


Personally, and this is just my opinion, I'd never use .NET for a game. Most of your code .NET won't handle anyway. And, adding the extra layers of garbage for just dialogs when VC++ has a native dialog designer (ok, it sucks though) isn't worth it IMO.


GeneralRe: OpenGL with C++/CLI framerate issue [modified] Pin
Xpnctoc25-Sep-07 15:09
Xpnctoc25-Sep-07 15:09 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
El Corazon26-Sep-07 3:43
El Corazon26-Sep-07 3:43 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
Xpnctoc26-Sep-07 4:57
Xpnctoc26-Sep-07 4:57 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
Jeremy Falcon26-Sep-07 5:18
professionalJeremy Falcon26-Sep-07 5:18 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
El Corazon26-Sep-07 6:46
El Corazon26-Sep-07 6:46 
GeneralRe: OpenGL with C++/CLI framerate issue Pin
Jeremy Falcon26-Sep-07 7:37
professionalJeremy Falcon26-Sep-07 7:37 
Questiondesigning source filter in directshow Pin
amiya das18-Sep-07 22:53
amiya das18-Sep-07 22:53 
AnswerRe: designing source filter in directshow Pin
Mark Salsbery19-Sep-07 6:00
Mark Salsbery19-Sep-07 6:00 
Questionwhat is better directX or openGL ?? Pin
sofy200818-Sep-07 10:35
sofy200818-Sep-07 10:35 
AnswerRe: what is better directX or openGL ?? [modified] Pin
El Corazon18-Sep-07 13:15
El Corazon18-Sep-07 13:15 
GeneralRe: what is better directX or openGL ?? Pin
Tim Craig18-Sep-07 18:10
Tim Craig18-Sep-07 18:10 
AnswerRe: what is better directX or openGL ?? Pin
Jeremy Falcon25-Sep-07 8:16
professionalJeremy Falcon25-Sep-07 8:16 
GeneralRe: what is better directX or openGL ?? Pin
Tal Rasha's Guardianship3-Jul-08 7:17
Tal Rasha's Guardianship3-Jul-08 7:17 
AnswerRe: what is better directX or openGL ?? Pin
Tal Rasha's Guardianship26-Sep-07 1:34
Tal Rasha's Guardianship26-Sep-07 1:34 
QuestionHow can I fetch resources from Uncharted Waters 4? Pin
Tal Rasha's Guardianship12-Sep-07 18:12
Tal Rasha's Guardianship12-Sep-07 18:12 
AnswerRe: How can I fetch resources from Uncharted Waters 4? Pin
El Corazon13-Sep-07 3:47
El Corazon13-Sep-07 3:47 
GeneralRe: How can I fetch resources from Uncharted Waters 4? Pin
Mark Salsbery13-Sep-07 5:51
Mark Salsbery13-Sep-07 5:51 

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