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Questionvertical scroll hiding? Pin
bryce1-Jul-02 14:43
bryce1-Jul-02 14:43 
AnswerRe: vertical scroll hiding? Pin
Roger Allen1-Jul-02 22:56
Roger Allen1-Jul-02 22:56 
GeneralPrinting a Document Pin
Glenn E. Lanier II1-Jul-02 13:14
Glenn E. Lanier II1-Jul-02 13:14 
GeneralRe: Printing a Document Pin
Mike Nordell2-Jul-02 6:58
Mike Nordell2-Jul-02 6:58 
GeneralRe: Printing a Document Pin
Glenn E. Lanier II2-Jul-02 8:22
Glenn E. Lanier II2-Jul-02 8:22 
GeneralRe: Printing a Document Pin
Mike Nordell4-Jul-02 6:34
Mike Nordell4-Jul-02 6:34 
GeneralDx 3D ... Open GL Pin
1-Jul-02 13:12
suss1-Jul-02 13:12 
GeneralRe: Dx 3D ... Open GL Pin
Alan Chambers2-Jul-02 0:28
Alan Chambers2-Jul-02 0:28 
Direct3D uses custom drawing structures called Surfaces which can be locked down for exclusive drawing, whereas OpenGL uses the Device Context (DC) for its drawing surfaces. Advantages of OpenGL is that it is probably more familiar (easier to learn) to experienced C++ programmers who are starting out with these API's, the code is more portable and the result will work on practically any system (provided it was compiled for that system). Advantages of Direct3D (therefore disadvantages of OpenGL) are that their surface implementation is supposedly faster, it is designed and dedicated to Microsoft based systems (why use something more general when you can use something that really takes advantage of Windows? methodology) and all Microsoft X-Box games are made using Direct3D (what a surprise) and have you seen how amazing they look? All in all this question is not an easy one, OpenGL USED to be THE platform to learn, but Microsofts more recent Direct3D API's really do give it a run for its money. You will find hardcore fanatics of both, but personally I find Direct3D a little fiddly and annoying, though I tend to use it more for some reason ???(probably because I develop for windows).

Alan.

"When I left you I was but the learner, now I am the master" - Darth Vader
GeneralRe: Dx 3D ... Open GL Pin
Mike Nordell2-Jul-02 7:11
Mike Nordell2-Jul-02 7:11 
GeneralForget those, start Cg Pin
Jonathan de Halleux4-Jul-02 7:20
Jonathan de Halleux4-Jul-02 7:20 
Generalmember templates in VC++ Pin
Dave Bryant1-Jul-02 12:54
Dave Bryant1-Jul-02 12:54 
GeneralRe: member templates in VC++ Pin
Stuart Dootson1-Jul-02 13:12
professionalStuart Dootson1-Jul-02 13:12 
Generalcalling system dialogs ....... Pin
Speedy1-Jul-02 12:47
Speedy1-Jul-02 12:47 
GeneralRe: calling system dialogs ....... Pin
1-Jul-02 15:18
suss1-Jul-02 15:18 
GeneralRe: calling system dialogs ....... Pin
1-Jul-02 15:54
suss1-Jul-02 15:54 
GeneralThank You . Pin
Speedy2-Jul-02 9:50
Speedy2-Jul-02 9:50 
GeneralRe: Thank You . Pin
3-Jul-02 16:50
suss3-Jul-02 16:50 
GeneralSTL question. Pin
User 98851-Jul-02 11:32
User 98851-Jul-02 11:32 
GeneralRe: STL question. Pin
Stuart Dootson1-Jul-02 13:15
professionalStuart Dootson1-Jul-02 13:15 
GeneralRe: STL question. Pin
Joaquín M López Muñoz1-Jul-02 19:50
Joaquín M López Muñoz1-Jul-02 19:50 
GeneralRe: STL question. Pin
User 98852-Jul-02 2:57
User 98852-Jul-02 2:57 
GeneralRe: STL question. Pin
Christian Graus1-Jul-02 13:16
protectorChristian Graus1-Jul-02 13:16 
GeneralRe: STL question. Pin
User 98852-Jul-02 2:57
User 98852-Jul-02 2:57 
GeneralRe: STL question. Pin
jbarton2-Jul-02 4:05
jbarton2-Jul-02 4:05 
GeneralRe: STL question. Pin
Stuart Dootson2-Jul-02 10:01
professionalStuart Dootson2-Jul-02 10:01 

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