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A multithreaded, OpenGL-enabled application[^] by Jeremy Falcon.
I have not read much on OpenGL in a few years since taking a course called Super Visualization. This article is an excellent article on OpenGL and multithreading.
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Paul Conrad wrote: This article is an excellent article on OpenGL and multithreading.
Thanks Paul!
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MessageBoxManager[^] by Nish.
This article introduces the reader to a wonderful and useful control by Nish. If you are looking for an enhancement to MessageBox this article is a must-read
If you try to write that in English, I might be able to understand more than a fraction of it. - Guffa
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Tag as a reread for near future.
"The clue train passed his station without stopping." - John Simmons / outlaw programmer
"Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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Tag as a reread for near future.
"The clue train passed his station without stopping." - John Simmons / outlaw programmer
"Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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Tag as a reread for near future.
"The clue train passed his station without stopping." - John Simmons / outlaw programmer
"Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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Tag as a reread for near future.
"The clue train passed his station without stopping." - John Simmons / outlaw programmer
"Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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A Lean And Mean Blog Engine[^] by Marc Clifton is a very nice two part article on a simple blog engine he created. Not overly complex to use, a fine example of Keep It Sweet & Simple.
"That's no moon, it's a space station." - Obi-wan Kenobi
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Thinking of setting this blog engine up locally and using with peterchen's Linkify.
"The clue train passed his station without stopping." - John Simmons / outlaw programmer
"Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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A Lean And Mean Blog Engine, Part II[^] by Marc Clifton is the wrap up on the two part article on a simple blog engine he created. Discusses the database aspect of the blog engine.
"That's no moon, it's a space station." - Obi-wan Kenobi
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Step by Step: Calling C++ DLLs from VC++ and VB - Part 1[^] is the beginning of a great four part article series. An excellent reading for those needing to call C++ DLLs from Visual C++ and Visual Basic. I did the examples with VB.NET and it worked out well with a little arm twisting.
"The clue train passed his station without stopping." - John Simmons / outlaw programmer
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Combinatorial Algorithms in C#[^] is a very interesting article for those interested in how to do combinatorial algorithms in C#.
"The clue train passed his station without stopping." - John Simmons / outlaw programmer
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PowerComboBox with Grouping & CheckBoxes[^] is a really great article about comboboxes dome by Jared Sullivan. It is a strongly recommended reading
"Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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OwnerDraw ListView ProgressBar[^] is another very nice control article written by Jared Sullivan. It is worth looking at
"Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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Embedding multiple icons into .NET Executables[^] is a very nice article done by Ed Poore. If you are looking to have more than one icon in your .NET executable without messing with resx files, this article is a must read.
"I've seen more information on a frickin' sticky note!" - Dave Kreskowiak
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Some guidelines for posting questions in the forums[^] is a quick article by Pete O'Hanlon about posting on this site. This article is recommended for newcomers to read so they can maybe get their questions answered in a kind manner without irritating people by breaking rules.
"Any sort of work in VB6 is bound to provide several WTF moments." - Christian Graus
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