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Alex Cutovoi31-Aug-05 2:53
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QuestionListView with column and images Pin
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Luis Alonso Ramos30-Aug-05 6:43
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QuestionImage dislaying and processing in C# Pin
silka_c#30-Aug-05 4:21
silka_c#30-Aug-05 4:21 
I'm working on an application in C#, which has the capabilities of displaying and processing images. (one at a time, the images are rather large but I finally decided on resizing them to moderate sizes (e.g. 600*600)) Wink | ;)
There's not much image processing involved but zoom, mirroring, rotation and brightness change should be possible.
The most important fact is performance. The image should be displayed very fast and the image processing steps sould be very fast too.


I'm trying to brainstorm some new ideas of doing the displaying and image processing because I tried so many things but I'm not satisfied with the results. I tried it with GDI+ (with and without brushes) and with Managed DirectX (Direct3D and also DirectDraw).
Anyone here has good ideas of doing it? Am I on the right path or did I miss a possibility? Confused | :confused:

Right now I tend to do it with GDI+ because DirectX does not really work faster and is more complicated to use. Smile | :)

thank you very much.

-- modified at 10:22 Tuesday 30th August, 2005
AnswerRe: Image dislaying and processing in C# Pin
Andrew Kirillov30-Aug-05 4:59
Andrew Kirillov30-Aug-05 4:59 
QuestionRe: Image dislaying and processing in C# Pin
silka_c#31-Aug-05 0:50
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Answer[Message Deleted] Pin
Judah Gabriel Himango30-Aug-05 5:01
sponsorJudah Gabriel Himango30-Aug-05 5:01 
AnswerRe: Image dislaying and processing in C# Pin
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QuestionJava Pin
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Questionadding a Palette to a Surface in DirectX Pin
silka_c#30-Aug-05 3:28
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Questionsql connection string c# by coding Pin
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QuestionInterfaces & Protected Methods Pin
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