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GeneralRe: Destructors Pin
Dave Kreskowiak1-Oct-13 17:05
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GeneralRe: Destructors Pin
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Abhinav S1-Oct-13 21:12
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GeneralRe: Destructors Pin
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QuestionEager Loading Problem Pin
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QuestionSending SMS Text Messages Pin
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QuestionHow to use WM_PASTE ? Pin
Mahmoud EL-Shazly1-Oct-13 0:49
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GeneralRe: How to use WM_PASTE ? Pin
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GeneralRe: How to use WM_PASTE ? Pin
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Simon_Whale1-Oct-13 3:30
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QuestionOOPS, deisgn patterns and principles Pin
Govindaraj Rangaraj1-Oct-13 0:25
Govindaraj Rangaraj1-Oct-13 0:25 
QuestionRe: OOPS deisgn patterns and principles Pin
Eddy Vluggen1-Oct-13 0:31
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AnswerRe: OOPS deisgn patterns and principles Pin
Keith Barrow1-Oct-13 1:01
professionalKeith Barrow1-Oct-13 1:01 
You are going to be better off either using the search built into code project than asking here.

Ass Eddie says, OOP and design patterns are different concepts. You get design patterns for non-OO languages, though good OO-based design patterns help you adhere to OOP.
You might want to search for the "Four Pillars of OO", there is a lot of stuff out there about this. You should learn, and more importantly understand, what they are, what they mean and how this expresses itself in your chosen language. You'll save yourself a world of pain and spaghetti code in the future if/when you manage this.

Design Patterns generically are well-know (and defined) solutions to common problems. Really the pattern is a name given to such a thing,so we can discuss this as shorthand. The chances are you've actually used or implemented a pattern without knowing it. For example,c# events are an implementation of the observer pattern, so if you used an event you've unwittingly used an observer patter, There are lots of these patterns (and pseudo-patterns and anti-patterns) on the net - find out which the common ones are, and implement them.

AnswerRe: OOPS deisgn patterns and principles Pin
Abhinav S1-Oct-13 1:17
Abhinav S1-Oct-13 1:17 

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