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Hi All,

This is all about image processing. I'm developing a 3D game which is handled through hand motion of the user. Simply, there's a 3D object and it moves according to the hand movement of the player which is captured through the web cam. currently i'm trying to do it using color detection techniques[like holding some colored object on the hand and move it]. but the 3D object movement is not smooth as i expect(like jumping from one place to another), sometimes it does not move :( . So i think this color detection techniques wont work anymore. it is not accurate. My game controls totally based on this 3D object movement and it should be move according to the user's hand movement and user should not feel any delay.

I know this is not a hard stuff for you guys. But still i'm struggling to do this.So can somebody tell me, is there anyway of doing this? like any method of doing the same thing accurately. However hand motion should be captured through the web cam.I'm glad if anyone can give me some sample applications done previously or some algorithms or any concept.

if you know doing the same thing using color detection, then it's k. but i dont think it is a good technique for this kind of applications.
Bcz the user should not feel any delay.

I hope this will be an interesting discussion and somebody give me a hand to do this. Atleast give me some ideas. :) Bcz this is really important. Please give me a hand.

if you need more information, i can give them.

Thanks,
CharithMax

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More clarification

Hi,

Ok, i'll explain it further. it's a car game and car steering will be handled through the user hand movement. When user turns his hands up and down, the car steering wheel(3D object) should turn left or right. So the user should feel that the car turned according to his hand movement. There should not be any delay in that process.

I think now you have the idea about what i'm doing. please tell me some solution.If you need any other clarification please tell me.

Thanks,
CharithMax
Posted
Updated 31-May-10 18:38pm
v2

Charithmax wrote:
but the 3D object movement is not smooth as i expect(like jumping from one place to another),

Until you post what you have done, no one will be able to help you.
Charithmax wrote:
Atleast give me some ideas

Did you search on the internet? You should be able to find some samples.
 
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Hi,

Ok, i'll explain it further. it's a car game and car steering will be handled through the user hand movement. When user turns his hands up and down, the car steering wheel(3D object) should turn left or right. So the user should feel that the car turned according to his hand movement. There should not be any delay in that process.

I think now you have the idea about what i'm doing. please tell me some solution.If you need any other clarification please tell me.

Thanks,
CharithMax
 
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Comments
Charithmax 1-Jun-10 11:53am    
I have explained it clearly now. Hope you'll be able to give solution now.
Toli Cuturicu 1-Jun-10 16:02pm    
Reason for my vote of 1
fake answer
Charithmax 5-Jun-10 10:07am    
Seems like no body knows a solution....... :)

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