Hello Friends.. I need your help I m making a gambling game this is my university project ..so I don't know where I can start ..this is a multiplayer game I don't know about multiplayer game environment & coding so guys kindly help me to write code & make a environment with me...here is wireframe of game this game will be connect with backend server..
The requirements of the MVP will likely be:
· Sign up / login
· Onboarding
· Home screen
· Main Game-play screen and Mechanic with many rounds of difficulty
o Two types of games (On-Demand games, and 1 Bonus Round per day with Dalaros buy-in and prizes)
o Ability to buy tips
o Ability to guess the movie line and game at a cost per bet
· Profile / Account details
· In-App Purchase of Dalaros
· Transaction history
· Browsing and redemption of prizes
· Notifications
· Content Management System to enable constant updating of the game's content
The app will need to meet all of Apple and Google's policies such as ensuring users can view T&C's, Privacy Policy, can disassociate social accounts, can delete their account, etc
Proposed Tech Strategy
Given the nature of the game, the development of the front end will be done in Unity.
The backend could be developed in either Elixir or Node.js, and a third party tool will need to be used for the Content Management System (i.e. CosmicJS, Strapi, Directus or similar).
Levels of difficulty
Here is how I propose we deliver different levels of difficulty (game lengths are flexible):
Use movie lines from this site - or similar sites from the launch country
Movie lines will need to be grouped by complexity: popular = easy, less popular = hard
Few words = easy, more words = hard
Game difficulty can also be determined by how long apart words fall (in seconds), if they fall in the correct order or not. Falling out of order = harder, falling in order = easy
We could use Code Pen as a starting point for the rain effect
https://codepen.io/syropian/pen/nJjZaE[
^]
What I have tried:
i have tried many script but not working