Your code is over engineered !
You build 3 arrays to use only their length, the length of an array is the number of items in the array, you just need to count the number.
So 3 numeric variables and increments are enough to get the answer.
With a toy program on modern PC, it doesn't really matters, but on real programs likes interactive games it have a real impact on the fps because of resources hog.
The right question is do I really need to do it that way ? Can I simplify ?
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I'd like receive some feedback on why my code's logic doesn't work.
If your code does not work, you should explain who, what is the problem.
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Your code do not behave the way you expect, or you don't understand why !
There is an almost universal solution: Run your code on debugger step by step, inspect variables.
The debugger is here to show you what your code is doing and your task is to compare with what it should do.
There is no magic in the debugger, it don't know what your code is supposed to do, it don't find bugs, it just help you to by showing you what is going on. When the code don't do what is expected, you are close to a bug.
To see what your code is doing: Just set a breakpoint and see your code performing, the debugger allow you to execute lines 1 by 1 and to inspect variables as it execute.
Debugger - Wikipedia, the free encyclopedia[
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Mastering Debugging in Visual Studio 2010 - A Beginner's Guide[
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Basic Debugging with Visual Studio 2010 - YouTube[
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JavaScript Debugging[
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Chrome DevTools | Web | Google Developers[
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The debugger is here to only show you what your code is doing and your task is to compare with what it should do.