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Stack Trace
C#
at InstaPlayer.Insta_Player.Insta_Player_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.SendMessage(HandleRef hWnd, Int32 msg, Int32 wParam, Int32 lParam)
at System.Windows.Forms.Form.SetVisibleCore(Boolean value)
at System.Windows.Forms.Control.set_Visible(Boolean value)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at InstaPlayer.Program.Main() in D:\PRoject\InstaPlayer\InstaPlayer\Program.cs:line 18
Posted
Updated 15-May-12 19:17pm
v2

From that? No idea.

Try looking at program.cs, line 18 - it will at least tell you what you are trying to do that is causing the problem.

From what you have given us, we can do no more than that.
 
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Comments
Shankar23G 16-May-12 1:09am    
I'm developing a broadcasting software. in that i have this error please help me...
OriginalGriff 16-May-12 1:50am    
I can't from the info I have: we cannot work out from that little what you are trying to do.
Remember that we can't see your screen, access your HDD, or read your mind.
One common cause is trying to load a 32-bit assembly in 64-bit process. Perhaps you have AnyCPU defined in your project settings and one of your assemblies is explicitly compiled as x86 or x64 so when the application runs on a some machines it fails because it's expecting one but getting the other.
 
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v2

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