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I'm new to coding and trying to make a little game along the lines of Football Manager series that uses a database, I'm using WPF C# and SQLite.

So what I'm trying to do is set up a SQLite database at the beginning of my game, and I want it so that you can choose to overwrite an existing database (ie with the same name).

It was working at some point, but then I changed some things in the way I was getting the savepath to open the database connection later. Now it throws an exception when trying to overwrite an existing database. But it still creates a database with a new name fine.

This is the save dialog and getting the filepath and filename of the database file it's creating:


C#
public void SaveName()
      {
          Microsoft.Win32.SaveFileDialog sfd = new Microsoft.Win32.SaveFileDialog();
          sfd.FileName = "NewDatabase"; // Default file name
          sfd.DefaultExt = ".db3"; // Default file extension
          sfd.Filter = "SQLite Databases (.db3)|*.db3"; // Filter files by extension
          sfd.ShowDialog();
          Variables.dbPath = sfd.FileName;
          Variables.dbName = System.IO.Path.GetFileNameWithoutExtension(Variables.dbPath);
      }


This is my "new game" button:

C#
private void button_Click(object sender, RoutedEventArgs e)
    {
        dbt.SaveName();
        DatabaseTasks.CreateDatabase(Variables.dbName);
        dbt.SetConnection(Variables.dbPath);
        dbt.CreateTables();
        dbt.PopulatePeopleTable();
    }


This is creating the tables:

C#
  public void CreateTables()
        {
            m_dbConn.Open();

            string ctPeople = "CREATE TABLE people (FirstName VARCHAR(20), LastName VARCHAR(20), Age INT, Strength INT, Agility INT, Dexterity INT, CA INT)";
            SQLiteCommand cmdCTP = new SQLiteCommand(ctPeople, m_dbConn);
            cmdCTP.ExecuteNonQuery();

            string ctShips = "CREATE TABLE ships (ShipName VARCHAR(20), Hull INT)";
            SQLiteCommand cmdCTS = new SQLiteCommand(ctShips, m_dbConn);
            cmdCTS.ExecuteNonQuery();

            string ctPorts = "CREATE TABLE ports (PortName VARCHAR(20), Population INT)";
            SQLiteCommand cmdCTPt = new SQLiteCommand(ctPorts, m_dbConn);
            cmdCTPt.ExecuteNonQuery();

            m_dbConn.Close();
}


It throws the exception on line 7 at cmdCTP.ExecuteNonQuery();

This is the exception details:

C#
System.Data.SQLite.SQLiteException was unhandled
  ErrorCode=1
  HResult=-2147467259
  Message=SQL logic error or missing database
table people already exists
  Source=System.Data.SQLite
  StackTrace:
       at System.Data.SQLite.SQLite3.Prepare(SQLiteConnection cnn, String strSql, SQLiteStatement previous, UInt32 timeoutMS, String& strRemain)
       at System.Data.SQLite.SQLiteCommand.BuildNextCommand()
       at System.Data.SQLite.SQLiteCommand.GetStatement(Int32 index)
       at System.Data.SQLite.SQLiteDataReader.NextResult()
       at System.Data.SQLite.SQLiteDataReader..ctor(SQLiteCommand cmd, CommandBehavior behave)
       at System.Data.SQLite.SQLiteCommand.ExecuteReader(CommandBehavior behavior)
       at System.Data.SQLite.SQLiteCommand.ExecuteNonQuery(CommandBehavior behavior)
       at System.Data.SQLite.SQLiteCommand.ExecuteNonQuery()
       at ShipsWPF.DatabaseTasks.CreateTables() in C:\Users\Keith\Documents\Visual Studio 2015\Projects\ShipsGame\WpfApplication2\DatabaseTasks.cs:line 67
       at ShipsWPF.Page1.button_Click(Object sender, RoutedEventArgs e) in C:\Users\Keith\Documents\Visual Studio 2015\Projects\ShipsGame\WpfApplication2\Page1.xaml.cs:line 36
       at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
       at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
       at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
       at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
       at System.Windows.Controls.Primitives.ButtonBase.OnClick()
       at System.Windows.Controls.Button.OnClick()
       at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
       at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
       at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
       at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
       at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
       at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
       at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
       at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
       at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
       at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
       at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
       at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
       at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
       at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
       at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
       at System.Windows.Input.InputManager.ProcessStagingArea()
       at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
       at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
       at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
       at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
       at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
       at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
       at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
       at System.Windows.Application.RunDispatcher(Object ignore)
       at System.Windows.Application.RunInternal(Window window)
       at System.Windows.Application.Run(Window window)
       at System.Windows.Application.Run()
       at ShipsWPF.App.Main() in C:\Users\Keith\Documents\Visual Studio 2015\Projects\ShipsGame\WpfApplication2\obj\Debug\App.g.cs:line 0
       at System.AppDomain._nExecuteAssembly(RuntimeAssembly assembly, String[] args)
       at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args)
       at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly()
       at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()
  InnerException:


What I have tried:

I don't know what to try, it worked before and now it doesn't and as a noob I haven't got the old version of the code to compare it to. I didn't change CreateTables()

The main thing I changed was using a class Variables to store the dbPath and dbName so I could use get/set.

Also any general observations about how I could make the code better would be appreciated.
Posted
Updated 6-Sep-16 20:12pm

1 solution

A error message is quite clear: table people already exists.
Before you start creating tables, you have to check if they already exist.
1. way:
SQL
SELECT name FROM sqlite_master WHERE type='table' AND name='table_name';

2. way:
SQL
create table if not exists TableName (col1 typ1, ..., colN typN)

Another way is to drop table before creating new one:
SQL
drop table if exists TableName


Source: How do I check in SQLite whether a table exists? - Stack Overflow[^]
 
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Comments
CPallini 7-Sep-16 2:41am    
5.
Keith Lewis 7-Sep-16 7:36am    
I know that is the error but what I don't understand is why it is finding a table when it's supposed to be replacing the file? I don't want it to work with the existing file at all, it should be creating a brand new database before it builds the tables.
Maciej Los 7-Sep-16 10:29am    
You have to check if file exists, then you'll be able to delete existing file and create new database.
Keith Lewis 7-Sep-16 23:49pm    
The savedialog already checks this though, it says "This file already exists, do you want to replace it?" Problem is, it obviously isn't replacing it now. But I know that it should work because I had it working before and I don't know what I've changed that has made it not work. I guess there must be something preventing the file from being deleted.
Maciej Los 8-Sep-16 2:02am    
As i mentioned it earlier, you have to check if file exists. This mean that SaveName method does not contain:
if(IO.File.Exists(filename))
{
//delete file
}

File.Exists Method (String)

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