using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Speech.Recognition; namespace speech2textt { public partial class Form1 : Form { public Form1() { InitializeComponent(); } SpeechRecognitionEngine Engine = new SpeechRecognitionEngine(); DictationGrammar Grammar = new DictationGrammar(); private void button1_Click(object sender, EventArgs e) { SpeechRecognitionEngine rec = new SpeechRecognitionEngine(); rec.LoadGrammar(new Grammar(new GrammarBuilder("exit"))); // load grammar // rec.GrammarBuilder.Append(string); rec.LoadGrammar(new DictationGrammar()); rec.SpeechRecognized += speech1; Engine.BabbleTimeout = TimeSpan.FromSeconds(10.0); Engine.EndSilenceTimeout = TimeSpan.FromSeconds(10.0); Engine.EndSilenceTimeoutAmbiguous = TimeSpan.FromSeconds(10.0); Engine.InitialSilenceTimeout = TimeSpan.FromSeconds(10.0); rec.SetInputToDefaultAudioDevice(); // set input to default audio device rec.RecognizeAsync(RecognizeMode.Multiple); // recognize speech } void speech1(object sender, SpeechRecognizedEventArgs e) { if (e.Result.Text == "exit") { Application.Exit(); } else { richTextBox1.AppendText(" " +e.Result.Text); } } private void Form1_Load(object sender, EventArgs e) { } } }
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