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Greetings

Could somebody tell me please please how to use a Direct3D SDK in a MFC SDI application or where I can find a tutorial or book or something? I am using visual studio 2010 C++ and DirecX11 SDK june 2010.

Many thanks.
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Maximilien 4-Aug-11 10:07am    
I would assume MSDN has tutorial about Direct3D in an MDI or SDI application (they should be the same)
Sergey Alexandrovich Kryukov 5-Aug-11 0:12am    
Where do you see "SDI" or "MDI" (and who is seriously developing in MDI? it is highly discouraged, for the good reasons)?
--SA
mauruizl 5-Aug-11 3:36am    
I found something that helped me here: http://pages.cs.wisc.edu/~tlabonne/d3dmfc.html
Thanks for your help.

 
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Espen Harlinn 5-Aug-11 13:09pm    
Nice set of links, my 5
walterhevedeich 5-Aug-11 13:15pm    
Thanks Espen.
I would probably take a long look at the Irrlicht[^] engine.
Converting this example to MFC http://irrlicht.sourceforge.net/docu/example014.html[^] should be pretty easy.

Depending on what you are doing the OGRE[^] engine with Crazy Eddie's GUI System[^] could also be an option.

Starting from scratch directly on top of DirectX is a lot of work, so leveraging an existing engine should speed up development.

Best regards
Espen Harlinn
 
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mauruizl 8-Aug-11 6:46am    
Thank you very much Espen, I will have a look at the Irrlicht engine.

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