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Comments by Member 9147178 (Top 2 by date)

Member 9147178 6-Jul-12 4:52am View    
One other thing. I'm not sure which platform or screen resolution I should be developing against. When I create a Smart Device project in Visual Studio 2008, it asks me for the Target Platform. My options are:
1. Pocket PC 2003
2. Windows CE
3. Windows Mobile 5.0 Pocket PC SDK
4. Windows Mobile 5.0 Smartphone SDK
5. Windows Mobile 6 Professional SDK

However, once the project is created I can then choose various Target Platforms, including various screen resolutions for Pocket PC, Windows Mobile 5 and Windows Mobile 6, and I can also choose whether to deploy to the device itself, or to an emulator. I also have a Windows CE Device option to deploy to, but there is no Windows CE Emulator option. I'm not sure which of these I'm best to use for my development. I thought that Windows Mobile was built on top of Windows CE, so I'm confused as to why this is proving SO difficult for me

Any advice much appreciated. The functionality in my VB application is coming on very quickly, but I've been unable to make any progress at all on the scaling issue meaning that the screens are almost unusable on anything other than one particular screen type.
Member 9147178 6-Jul-12 4:42am View    
Hi Sergey,

Thanks for the posting, but I'm still a bit lost. I've read many of these articles previously, but I'm obviously missing something as I cannot get anything to scale correctly. I'm also never quite sure which screen resolution to choose for development, or whether the Visual Studio IDE Designer is adding the correct statements (such as Me.AutoScaleDimensions = New System.Drawing.SizeF(96.0!, 96.0!) and Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi)

If there's anyone out there that can post an absolute idiot's guide, or some sample code, I would be very grateful