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Comments by sigsand (Top 20 by date)

sigsand 25-Mar-13 12:39pm View    
Thank you very much for a quick and precise answer. Calling the dispose on the picture frames image before rendering another one solved the memory issue.

Now when I have 5 seconds of buffer I use around 135MB of memory and it never goes more than a few megabytes up and down.

I accept this as the solution.

I would like to further improve my application by not using Aforge.Control.PictureBox. I have read some of your links but I am not sure where to begin. Is there a simple tutorial explaining how to do display an image properly?
sigsand 25-Mar-13 11:55am View    
Sorry.
It is a Windows Forms Application. I am using the Aforge.Controls.PictureBox to display the buffered frames and Aforge.Controls.VideoSourcePlayer to render the real time image.
sigsand 2-Nov-12 9:10am View    
Alright I will try to go through them when I have time.
Thanks.
sigsand 2-Nov-12 8:49am View    
Thank you for that suggestion. I am aware of google.
I was hoping maybe someone experienced in running such a server could give me an overview of what software needs to be installed on each machine and how they work together. Then I can puzzle it together.
sigsand 17-Sep-12 10:06am View    
Ahhh I see. I thought that since it used the clock as a seed that it would be okay to use it again and again. Somehow I thought the resolution was high enough or this not to happen.
But I am glad that it is solved :D It was making me scratch my head every 5 minutes.
Thanks for the definition.