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Messages
Comments by ryan20fun (Top 31 by date)
ryan20fun
22-Oct-11 1:45am
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@Albert
Thanks :-)
ryan20fun
22-Oct-11 1:42am
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@Albert
Thanks :-)
ryan20fun
8-Sep-11 11:37am
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---
Also, you may please try building the application in 64 bit configuration on x64 machine, and with this binaries please run on the x86 machine.
i expect you will get a linking error!
---
Windows Will ONLY say that it is not a valid win32 application.
===
what i want is clarification on what ive read about issues porting x86 code to x64.
and from what i can tell i do not need to test the x86 version if i am building and testing the x64 version, because the main reasons of problems arise because of buffer overflows etc.
can anybody confirm this ?
ryan20fun
8-Sep-11 11:35am
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Deleted
what i want is clarification on what ive read about issues porting x86 code to x64.
and from what i can tell i do not need to test the x86 version if i am building and testing the x64 version, because the main reasons of problems arise because of buffer overflows etc.
can anybody confirm this ?
ryan20fun
8-Sep-11 8:46am
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Good Advice, but is it easier just to develop and test a x64 build and then do x86 checks ?
because i want to weed out any possible overflows etc from the pointer size differences etc
ryan20fun
19-Aug-11 5:17am
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Deleted
Reason for my vote of 5
Wow, i did not know that.
i am going to check my project to make shure im using the newer one
ryan20fun
9-Aug-11 7:06am
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Deleted
Reason for my vote of 5
Good Explanation
ryan20fun
8-Jul-11 8:07am
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i googled all over, but not on the exact one, my other searches like that did not work.
ryan20fun
29-Jun-11 8:20am
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i can ask a friend.
but is there not a hotfix specifieclally for this issue so i can still use vs while the update is downloading ?
ryan20fun
29-Jun-11 8:11am
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i think i am using the RC version, updating is a problem, because the file is 2GB and it will take a few days to download it.
is there a smaller file or something that can fix it ?
ryan20fun
26-Jun-11 2:18am
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ok, will look at that.
so i maybe using 32bit and 64bit code together ?
doesnt the 64bit version get used instead ?
ryan20fun
21-Jun-11 6:18am
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Thanks, this is a better then what i was trying to do :).
ryan20fun
21-Jun-11 6:02am
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i did, many times.
but i did not find a suitable way.
ryan20fun
31-May-11 3:35am
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so what would you suggest to fix this ?
im going to try reinstalling my graphics drivers and if that fails, i dont know.
ryan20fun
30-May-11 14:21pm
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nope, still failes, even with a Reference device.
but what i dont get is that it runs fine even though the call failes, i just made it show a messagebox to indicate success / failed.
and my graphics drivers appears to be fine, i tried resintalling the DX runtime but it changed nothing
ryan20fun
27-Apr-11 2:14am
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yes, that is kinda what i want but had no idea how to do it(google did not find me anything usefull).
so how do you dynamically link to a library so it does not have to
have it in the apps directory(i am fimiliar of the LoadLibrary command just have not used it, instead i use a reference to it)
ryan20fun
1-Feb-11 14:01pm
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ok i followed the guide on msdn called How to Configure Visual C++ Projects to Target 64-Bit Platforms and when i build this one solution it says that eg HWND is undefined, i loaded another solution and did the same thing and it worked fine but what is wrong with my other solution
ryan20fun
1-Feb-11 12:19pm
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ok but its night where i am now, and the time is 7:18
so i might only be able to respond in the morning
ryan20fun
1-Feb-11 10:10am
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It Says that 64bit compilers are already installed
ryan20fun
6-Dec-10 4:47am
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You are probably right it isnt very clear,
ive got a dll project in vs2010 and a app that references that dll project
and i read somewhere that you make a static lib project to load the dll project and i dont know what to do about that, becouse i want to hand out my dll but dont whant to hand out the dlls source code, ans explained in question, i tried just linking to lib and not refencing the project and it no longer needed dll to be there, unless i did something wrong, very sorry for this long comment.
ryan20fun
17-Oct-10 5:44am
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Okey I'm going to try out the std::list, I want it to operate like the clr list
In that it works by a type you specify, but when I tried to do that useing a template to crate an array I got error about it,
Any way I wanted one list like storage class and not a new one for each data type
I wanted to group together
ryan20fun
16-Oct-10 1:38am
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I am writeing unmanaged code,
And I've done a quick try to mix the two
But the compiler dident like it
ryan20fun
15-Oct-10 13:22pm
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I forgot to mentionthat I am codeing in
Win32 c++
ryan20fun
10-Oct-10 8:07am
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Ok ill admit I am I bit of a noob at
C++, but the probelem is that the msdn docs
Tell me to link to kernel32.libbut it doesent help
Oh and I know the difference between
Headers and source files
ryan20fun
10-Oct-10 5:10am
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I am trying to do multi threading
With visual studio 2008 express
ryan20fun
9-Oct-10 13:00pm
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I am getting the error when I try to
Use multithreading in my app's
Cpp file but not in the header/h file
ryan20fun
6-Oct-10 7:47am
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Sorry if there arnt enough tags but I couldent
Get other tags to work like class data storage,
It was the only one it accepted
ryan20fun
25-Sep-10 6:14am
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Sorry but I don't quite get your comment there,
Allow me to asume you know what app you want to make,
I would just write the programe ass usual,
And put it on the usb stick and create a autorun.ini file with the
Following text in it,
[Autorun]
Open=YOURAPPNAME
Icon=YOURICONNAME
Note I may have miss spelled some of it
As I am away from my pc right now
Hope this helps
ryan20fun
25-Sep-10 5:41am
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What exactly do you mean by portable c/c++ programe
ryan20fun
25-Sep-10 5:12am
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Deleted
Becouse it not only coverd directsound
It is a directx dev sit
ryan20fun
25-Sep-10 5:10am
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Reason for my vote of 5
Automatic vote of 5 for accepting answer.
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