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Comments by Supraspinatus (Top 8 by date)

Supraspinatus 20-Jul-14 22:13pm View    
tried implementing interfaces. Besides that I couldn't find anything useful that could help me. I don't need a detailed answered I'll be happy if someone just tells me what to type in google so I'll know what direction to look for.
P.S
thanks for the link I'm gonna go through it even though it doesn't solve my problem. And I'm making a crafting calculator for an online game. It was the best way I could think of.
Supraspinatus 12-Jul-14 6:48am View    
Thank you!
Supraspinatus 10-Jul-14 6:46am View    
We are talking about games which are not open source, to which I want to add my own features, create mods and more. For this I need to be able to get information from the game itself, such as the health and mana bars of my character, the nearest monster or what ever, and should be able to insert my code into the game or make an outside code that will react to this information. I don't even think the programming language is too relevant. The question is how do I receive this information from a running game.
I hope I have explained myself in a better way and you could assist me with that.
Supraspinatus 10-Jul-14 6:20am View    
c++ mostly. I don't have much experience besides a little WINAPI programming.
Supraspinatus 24-Jun-14 17:32pm View    
Thanks for your answer, but still even the
wchar_t ch2[] = L"black\u263a";
is bringing the same result... Thanks for correcting my code btw I'm still fairly new to c++.