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Comments by Aniruddha Loya (Top 9 by date)
Aniruddha Loya
1-Mar-12 16:24pm
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well it dint work on HTC Hero and thus my comment. Probably it differs for different android version.
Aniruddha Loya
29-Feb-12 15:39pm
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Reason for my vote of 3
You need to make that folder inside /sdcard/music or /sdcard/media whichever is applicable
Good tip btw
Aniruddha Loya
13-Feb-12 2:11am
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Hey guys, thanks for the inputs...
I had made a simple mistake here which was causing the error - images[i].onload = onImgLoad; -- the function was getting executed instead of being set as callback for onload event. As a result, the draw was happening even when the image was not partially loaded enough to provide the required data for the Draw function.
@SAKryukov - ctx.DrawImage is basically a call to draw the loaded image on the canvas (I placed a dummy here removing the actual code)
Aniruddha Loya
15-Nov-11 3:48am
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Thanks Bashar Yassin Tahir.
I've converted the code for c++ which is now available here: http://www.codeproject.com/Articles/280650/Zip-Unzip-using-Windows-Shell
Also on my blog: aniruddhaloya.blogspot.com
Aniruddha Loya
12-Nov-11 7:32am
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Nope!
Aniruddha Loya
29-Sep-11 2:40am
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Does this also compress the files??
Aniruddha Loya
22-Aug-11 7:39am
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Yes, there are crypto APIs in OSX but to make it work with Windows APIs would require some digging in... sigh! Will update on progress. Thnx for ur input.
Aniruddha Loya
22-Aug-11 7:39am
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Yes, there are crypto APIs in OSX but to make it work with Windows APIs would require some digging in... sigh! Will update on progress. Thnx for ur input.
Aniruddha Loya
21-Aug-11 6:56am
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Does that mean I need to write my own implementation of encryption/decryption algorithms?
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