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Comments by Aniruddha Loya (Top 9 by date)

Aniruddha Loya 1-Mar-12 16:24pm View    
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well it dint work on HTC Hero and thus my comment. Probably it differs for different android version.
Aniruddha Loya 29-Feb-12 15:39pm View    
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Reason for my vote of 3
You need to make that folder inside /sdcard/music or /sdcard/media whichever is applicable
Good tip btw
Aniruddha Loya 13-Feb-12 2:11am View    
Hey guys, thanks for the inputs...
I had made a simple mistake here which was causing the error - images[i].onload = onImgLoad; -- the function was getting executed instead of being set as callback for onload event. As a result, the draw was happening even when the image was not partially loaded enough to provide the required data for the Draw function.
@SAKryukov - ctx.DrawImage is basically a call to draw the loaded image on the canvas (I placed a dummy here removing the actual code)
Aniruddha Loya 15-Nov-11 3:48am View    
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Thanks Bashar Yassin Tahir.
I've converted the code for c++ which is now available here: http://www.codeproject.com/Articles/280650/Zip-Unzip-using-Windows-Shell
Also on my blog: aniruddhaloya.blogspot.com
Aniruddha Loya 12-Nov-11 7:32am View    
Nope!