Click here to Skip to main content
15,899,679 members

Comments by Igal_Kroyter (Top 4 by date)

Igal_Kroyter 4-Sep-10 16:04pm View    
Henry, thanks for the quick reply.

It is a very interesting idea. Though as you can see the TOC of the MSDN is using the same object, and enables the user to expose more of it every time a dedicated button is being pressed, While - as far as I understand - the treeviewitem handles different objects.
Could you be more specific? maybe I got it wrong?

Sorry, for not being clear enough, here is the path http://msdn.microsoft.com/query/dev10.query?appId=Dev10IDEF1&l=EN-US&k=k(SYSTEM.WINDOWS.CONTROLS.TREEVIEW);k(VS.XAMLEDITOR);k(TargetFrameworkMoniker-%22.NETFRAMEWORK,VERSION%3dV4.0%22)&rd=true

Please look at the separator between the treeview and the content, there is a button pointing to the right, enables to expand the TOC. This is the capability I am looking for, to implement in WPF. Regards.



Regards, Igal
Igal_Kroyter 28-Jul-10 15:42pm View    
Reason for my vote of 4
I have found these answers and I figured where I was mistaken
Igal_Kroyter 20-Jul-10 23:30pm View    
Thanks, for the reply.

I actually was refering to the actual binding betwwen the XAML and a class.
The class was obtained by utilizing the XSD service/application which provided me a class from a XML schema. One of the memebers of the class is an array.
I know that I can bound a Listbox to this array through ObservableCollection. But I have aranged the Radio buttons on a WrapPanel.
So I was wondering how I could efficiently(or not efficiently) bind each radio button to a specific item in the array directly. (I was thinking creating a dependency property for each item in the array....)

Igal
Igal_Kroyter 1-Jun-10 2:16am View    
I think that I weas not clear enough.
I am trying to access the 'object b' provided in the event.
I think it has something to do with IntrPtr and Marshaling issue. The only question is how I can access to each field on the C# side.
(I cannot mess with the COM object internally, it is a 3rd party object.
Igal