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Messages
Comments by Member 15127345 (Top 9 by date)
Member 15127345
11-Jan-22 13:04pm
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Appreciate your help! I've updated my question regarding this problem
Member 15127345
2-Jan-22 18:00pm
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Ok, I've solved it! Thank you Luc for your help! I really appreciate it! I provided solution down below
Member 15127345
2-Jan-22 17:47pm
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Thank you so much for helping me out! Sadly, my issue isn't there. Updated my question once again, the issue is in second constructor
Member 15127345
2-Jan-22 16:36pm
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Thank you for your help! img variable is fine. I say that, because when I hardcode resourceId variable (basically set resourceId to 2131165330) right before bmp, my texture loads correctly. I've updated my question and provided also Stage class, maybe there lies my problem. Thanks for the tips
Member 15127345
2-Jan-22 15:41pm
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Thank you for your help! I've checked and bmp returns a null value caused by resourceId being 0. Updated my question showing how resourceId has been set. I still can't figure out why resourceId is 0
Member 15127345
2-Jan-22 15:38pm
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Thank you for the comment! Indeed, bmp is null due to resourceId, which is equal to 0. Still can't figure out where lies my problem. Updated my code showing how resourceId has been set
Member 15127345
16-Apr-21 17:04pm
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Thank you for your answer! After modifying catch, this time I get a "TypeError: Cannot read property 'temp' of undefined". I suppose that I'm not correctly fetching data in .then(data => snippet
Member 15127345
30-Mar-21 15:50pm
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Do you have any ideas on how to fix it? I've spent my entire day trying to solve this :(
Member 15127345
30-Mar-21 15:49pm
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Deleted
Do you have any ideas on how to fix it? I've spent my entire day trying to solve this :(
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