Click here to Skip to main content
15,894,132 members

Comments by TheOneTrueMongoloid (Top 6 by date)

TheOneTrueMongoloid 20-May-19 16:32pm View    
Thanks Dave. I'll give that a try. Out of curiosity, are you installing libsodium-net through the NuGet manager in Visual Studio, or are you downloading the Git Repository and manually installing?
TheOneTrueMongoloid 20-May-19 13:00pm View    
At the end of my post I had addressed why they're in the Sys32 and SysWOW64 directories. That had solved this problem for someone else, so I gave it a try and it didn't work for me. As for where libsodium is installed, I installed it through the Visual Studio NuGet manager so it installed libsodium to wherever the NuGet manager downloads them to.
TheOneTrueMongoloid 20-May-19 9:24am View    
It originally said "Any CPU" When I did the first build a few weeks ago but then I created the x86 and x64 build platforms (By copying from from ANY CPU because I didn't see any configurations other than Copy from... and <empty> which didn't seem like a good idea) and no matter if I build to x86 or x64, I still get the same error.
TheOneTrueMongoloid 20-May-19 8:54am View    
I didn't think so, but when grasping at straws... So, is there a way to tell if I'm pulling from the x64 or x86 bit versions of libsodium from the code editor? I'm still very new to software development at this level (I'm not a dev by trade, so I'm largely self-taught) and as a result, I'm sort of groping in the dark when it comes to defining whether an app is x64 or x86. I have an x86 and x64 platform build profile set up, but since I didn't see where to actually set them up, I had to use the "Copy settings from Any CPU" option when setting them up, and I don't know if that actually did anything. Google hasn't been much help in that department either. Do you have a link to an article that explains that in detail?
TheOneTrueMongoloid 20-May-19 8:45am View    
Deleted
I didn't think so, but when grasping at straws... So, is there a way to tell if I'm pulling from the x64 or x86 bit versions of libsodium from the code editor? I'm still very new to software development at this level (I'm not a dev by trade, so I'm largely self-taught) and as a result, I'm sort of groping in the dark when it comes to defining whether an app is x64 or x86. I have an x86 and x64 platform build profile set up, but since I didn't see where to actually set them up, I had to use the "Copy settings from Any CPU" option when setting them up, and I don't know if that actually did anything. Google hasn't been much help in that department either. Do you have a link to an article that explains that in detail?